Difference between revisions of "Construction (sage study)"
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* '''[[Tradecraft (sage ability)|Tradecraft]]''': granting one trade ability to the architect, gained from time spent on building sites. The character chooses from carpentry, excavation, brickwork, masonry, tile work or thatching. | * '''[[Tradecraft (sage ability)|Tradecraft]]''': granting one trade ability to the architect, gained from time spent on building sites. The character chooses from carpentry, excavation, brickwork, masonry, tile work or thatching. | ||
* '''[[Foreman (sage ability)|Foreman]]''': providing skill at keeping a team of up to eight persons, with no more than two trades, continually active and productive on a work site. | * '''[[Foreman (sage ability)|Foreman]]''': providing skill at keeping a team of up to eight persons, with no more than two trades, continually active and productive on a work site. | ||
− | * '''[[Simple Builds (sage ability)|Simple Builds]]''': the creation of functional architectural plans for square-construction buildings without elaborate features such as arches, pillars, domes and so on. | + | * '''[[Simple Builds (sage ability)|Simple Builds]]''': the creation of functional architectural plans for square-construction buildings without elaborate features such as arches, pillars, domes and so on. This includes [[Hovel (dwelling)|hovels]]. |
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Revision as of 20:32, 2 December 2022
Construction is a sage study in the fields of Architecture and Civitas, describing matters of building, such as residences, workshops, mills, roads, bridges, tunnels, aqueduct, sewer and the like. The study integrates knowledge of surveying, excavation, masonry, carpentry, financial considerations, contracting and the ongoing management and productivity of labour.
Some practical skills are included, but the focus of the study is upon planning and overseeing work gangs who will perform the actual work. Naturally, construction will be expensive and will often require considerable time.
Sage Abilities
The sage abilities below are those acquired by a character through the study, according to status.
Amateur Status
- Tradecraft: granting one trade ability to the architect, gained from time spent on building sites. The character chooses from carpentry, excavation, brickwork, masonry, tile work or thatching.
- Foreman: providing skill at keeping a team of up to eight persons, with no more than two trades, continually active and productive on a work site.
- Simple Builds: the creation of functional architectural plans for square-construction buildings without elaborate features such as arches, pillars, domes and so on. This includes hovels.
Authority Status
- Generalist Builds: the ability to produce load-bearing structures without limitation, along with landscape design, except that construction must retain a comparable design with structures already existing. The level of knowledge is not sufficient as yet to produce truly unique structures.
- Site Management: providing skill at managing up to five foremen, with up to 40 workers and 8 additional specialists operating under direct supervision, continually active and productive upon a construction site.