Difference between revisions of "Twitch (cantrip)"
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'''Twitch''' causes recipients who fail their [[Saving Throws|save]] to jerk and spasm, drawing attention to themselves and weakening their combat ability. Allies and followers of a twitching creature can be surprised on a 3 in 6, as their worry sufficiently distracts them at the moment of attack. | '''Twitch''' causes recipients who fail their [[Saving Throws|save]] to jerk and spasm, drawing attention to themselves and weakening their combat ability. Allies and followers of a twitching creature can be surprised on a 3 in 6, as their worry sufficiently distracts them at the moment of attack. | ||
Revision as of 18:32, 21 October 2022
Twitch causes recipients who fail their save to jerk and spasm, drawing attention to themselves and weakening their combat ability. Allies and followers of a twitching creature can be surprised on a 3 in 6, as their worry sufficiently distracts them at the moment of attack.
| Range | 20 ft. |
| Duration | 2 rounds |
| Area of Effect | 2 creatures |
| Casting Time | 2 action points (AP) |
| Saving Throw | negates |
| Level | cantrip |
At the same time, twitching creatures suffer a -2 penalty to hit for two rounds of combat. In addition, the spasms they experience causes a reduction of 1 AP from their movement.
The cantrip may affect any sort of creature, regardless of size or nature.
