Difference between revisions of "Nystul's Magic Aura (spell)"
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Though the magic gives no bonuses to saving throws for the object, if Nystul's magic aura is cast on a [[Weapons List|weapon]], it becomes a "magic weapon" with regards to creatures that can only be [[Magic to Hit|hit by magic]] — though the spell gives no bonuses [[Roll to Hit|to hit]] or [[Damage (hit points)|damage]]. | Though the magic gives no bonuses to saving throws for the object, if Nystul's magic aura is cast on a [[Weapons List|weapon]], it becomes a "magic weapon" with regards to creatures that can only be [[Magic to Hit|hit by magic]] — though the spell gives no bonuses [[Roll to Hit|to hit]] or [[Damage (hit points)|damage]]. | ||
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+ | [[Category: Magical Spells]] |
Revision as of 19:33, 9 December 2021
Nystul's magic aura embues any object with the properties of magic, though it bestows no special powers or abilities to that object. Nevertheless, the magic is real and is not an illusion.
Range | touch |
Duration | 1 hour per level |
Area of Effect | 1 object up to 5 lbs. per level |
Casting Time | 1 round |
Saving Throw | none |
Level | mage (1st) |
If examined with detect magic, the aura emitted by the spell reveals it to be "strong," without revealing the magic's source. However, an identify spell correctly divulges the truth.
Though the magic gives no bonuses to saving throws for the object, if Nystul's magic aura is cast on a weapon, it becomes a "magic weapon" with regards to creatures that can only be hit by magic — though the spell gives no bonuses to hit or damage.