Difference between revisions of "Accompaniment (spell)"
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Improves the effectiveness of [[Martial Music|martial music]]. At 4th level, the spell allows the caster the benefit of an accompanist; at 6th level, a second accompanist; at 8th level, a third accompanist and so on. The benefits gained from each addition is as follows: | Improves the effectiveness of [[Martial Music|martial music]]. At 4th level, the spell allows the caster the benefit of an accompanist; at 6th level, a second accompanist; at 8th level, a third accompanist and so on. The benefits gained from each addition is as follows: | ||
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:*Two musicians will increase the range of martial music from 60 feet to 75 feet; those listening will receive a saving throw bonus of +1. | :*Two musicians will increase the range of martial music from 60 feet to 75 feet; those listening will receive a saving throw bonus of +1. | ||
:*Three musicians will give enemy morale checks and saving throws a penalty of -1. | :*Three musicians will give enemy morale checks and saving throws a penalty of -1. | ||
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The time that the caster spends playing martial music during the course of the spell is subtracted from the quota the caster is able to play martial music that day; however, accompanists to the spellcaster do not subtract rounds from their own quota. | The time that the caster spends playing martial music during the course of the spell is subtracted from the quota the caster is able to play martial music that day; however, accompanists to the spellcaster do not subtract rounds from their own quota. | ||
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Revision as of 16:42, 20 March 2020
Range | touch |
Duration | 4 rounds +1 round per level |
Area of Effect | 1 +1 bard for every 3 levels above 4th |
Casting Time | 1 round |
Saving Throw | none |
Level | bard (2nd) |
Improves the effectiveness of martial music. At 4th level, the spell allows the caster the benefit of an accompanist; at 6th level, a second accompanist; at 8th level, a third accompanist and so on. The benefits gained from each addition is as follows:
- Two musicians will increase the range of martial music from 60 feet to 75 feet; those listening will receive a saving throw bonus of +1.
- Three musicians will give enemy morale checks and saving throws a penalty of -1.
- Four musicians will increase the range of martial music to 90 feet and increases morale bonus to +2.
- Five musicians gives enemy attacks and damage a penalty of -1.
- Six musicians increases the range of martial music to 105 feet and increases the bonus to hit to +2
- Seven musicians increases the damage bonus to +2.
The time that the caster spends playing martial music during the course of the spell is subtracted from the quota the caster is able to play martial music that day; however, accompanists to the spellcaster do not subtract rounds from their own quota.