Difference between revisions of "Sheltering (sage ability)"
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'''Sheltering''' is an [[Knowledge Points|authority]]-status [[Sage Ability|sage ability]] in the [[Sage Study|study]] of [[Scouting (sage study)|Scouting]], enabling the character to choose a place in the wild that offers the best protection from the elements and will enable a safer place for sleeping or rest. The primary benefit will be that the chance of wandering encounter will be reduced from a 1 in 6 to a 1 in 8 — though it is likely that additional rules will be applied to damage suffered from travelling in the wilderness. See Wilderness Damage. | '''Sheltering''' is an [[Knowledge Points|authority]]-status [[Sage Ability|sage ability]] in the [[Sage Study|study]] of [[Scouting (sage study)|Scouting]], enabling the character to choose a place in the wild that offers the best protection from the elements and will enable a safer place for sleeping or rest. The primary benefit will be that the chance of wandering encounter will be reduced from a 1 in 6 to a 1 in 8 — though it is likely that additional rules will be applied to damage suffered from travelling in the wilderness. See Wilderness Damage. | ||
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+ | [[Category: Sage Abilities]] |
Latest revision as of 17:33, 1 January 2023
Sheltering is an authority-status sage ability in the study of Scouting, enabling the character to choose a place in the wild that offers the best protection from the elements and will enable a safer place for sleeping or rest. The primary benefit will be that the chance of wandering encounter will be reduced from a 1 in 6 to a 1 in 8 — though it is likely that additional rules will be applied to damage suffered from travelling in the wilderness. See Wilderness Damage.