Difference between revisions of "Wheeze (cantrip)"

From The Authentic D&D Wiki
Jump to navigationJump to search
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
[[File:Wheeze (cantrip).jpg|right|420px|thumb|'''[https://www.deviantart.com/helmuttt Michael Gauss]''' {artist}]]
+
[[File:Wheeze (cantrip) b.jpg|right|525px|thumb|]]
'''Wheeze''' is a cantrip that produces the sounds of exhale, including a sigh, the sound of exhausted breathing and of air leaving a bladder.  It's loud enough to be clearly heard within 40 ft., and most definitely in the next room.
+
'''Wheeze''' is a cantrip that produces a range of exhaling sounds, including a sigh, tired breathing and air escaping from a bladder, variously giving a hint of weariness, fatigue, exertion or a steady release of air.  
  
 
{{Spelltable
 
{{Spelltable
Line 11: Line 11:
 
| level = [[Cantrip|cantrip]]
 
| level = [[Cantrip|cantrip]]
 
}}
 
}}
 +
__TOC__
 +
The effect may be used to give the impression of an unseen person standing around a corner, for the purpose of misdirection — or as a form of practical joke or prank.  The sound could be used to strategically mask or obscure a conversation.  Imaginatively, it could be used as a signal.
  
A '''sigh''' sounds like the expression a bored person makes.  If cast when an individual is giving a performance or a speech, there's a 1 in 6 chance of spoiling a [[Bard (class)|bard]] from properly affecting an audience or causing a [[Rabble Rousing (speech) |rabble rouser]] to fail in his or her attempt to inspire.
+
== Cause Inflammation ==
 
+
The cantrip can be applied directly against a single creature whose biology includes lungs.  If a saving throw against magic fails, the recipient's air passages quickly become inflamed, subjecting them to an acute sinus infection that lasts from 2-5 daysAffected individuals are forced to forego work and seek rest, which may be of use to the caster.
'''Exhausted breathing''' convinces a listener that someone nearby has just completed a run, and is trying to catch their breath.  This can cause a guard or some other defensive person to investigate, as a judgement call by the DM.  In any case, it certainly gets the attention of a nearby listener, making them vulnerable to [[Surprise (combat)|surprise]] or open to beginning a [[Parley & Negotiation|conversation]].
 
 
 
The sound of '''air leaving a bladder''' will be a slow, agonizing hiss.  If this sound erupts amid a silence, a listener will be distracted for one full [[Combat Round|round]] unless they make a [[Saving Throws|saving throw against magic]]Fails cause the listener to remain stock still, staring at the perceived source of the sound, granting an approacher a +1 chance to surprise.
 
  
  
 
See [[Haunting Sound Cantrips]]
 
See [[Haunting Sound Cantrips]]
  
[[Category: Cantrips]][[Category: Don't Review until 2023]]
+
[[Category: Cantrips]][[Category: Reviewed]]

Latest revision as of 07:41, 27 November 2023

Wheeze (cantrip) b.jpg

Wheeze is a cantrip that produces a range of exhaling sounds, including a sigh, tired breathing and air escaping from a bladder, variously giving a hint of weariness, fatigue, exertion or a steady release of air.

Wheeze
Range 20 ft.
Duration 1 round
Area of Effect 1 creature
Casting Time 2 action points
Saving Throw negates
Level cantrip

The effect may be used to give the impression of an unseen person standing around a corner, for the purpose of misdirection — or as a form of practical joke or prank. The sound could be used to strategically mask or obscure a conversation. Imaginatively, it could be used as a signal.

Cause Inflammation

The cantrip can be applied directly against a single creature whose biology includes lungs. If a saving throw against magic fails, the recipient's air passages quickly become inflamed, subjecting them to an acute sinus infection that lasts from 2-5 days. Affected individuals are forced to forego work and seek rest, which may be of use to the caster.


See Haunting Sound Cantrips