Difference between revisions of "Phalanx (sage ability)"

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The formation requires that all the participants have a minimum of 10 points of knowledge in this particular skill — they do not necessarily require 10 points in the whole study of martial discipline.
 
The formation requires that all the participants have a minimum of 10 points of knowledge in this particular skill — they do not necessarily require 10 points in the whole study of martial discipline.
  
The phalanx ability is necessary in effectively sharing a hex with another combatant possessing the [[Dual Attackers (sage ability)|dual attackers sage ability]].
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The phalanx ability is necessary in effectively sharing a hex with another combatant possessing the [[Dual Combatants (sage ability)|dual combatants sage ability]].
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[[Category: Sage Abilities]]

Latest revision as of 01:46, 29 October 2023

Phalanx is an amateur-status sage ability in the study of Martial Discipline, giving the training to fight and defend in a mass formation, in which the presence of friendly combatants on the left and right offer greater stability and defense during combat.

The formation is a straight line, offering a front of defense against an enemy, to help protect the defenders while the advance or fight. The skill enables the single combatant to take advantage of the formation, learning to move with it and in it without creating gaps or weakening the front that it gives the attacker.

This front, or "wall," ensures that each combatant in the line (with the exception of those upon the ends) can be attacked by only one enemy per round. Because the front is largely created from the use of shields and one-handed weapons, where the amount of flank being shown is minimized, the use of large shields in the line provides an extra +1 armor class adjustment over and above the usual benefit from such a shield. Thus, members of the phalanx are harder to hit when in formation than they would be as scattered combatants.

Additionally, when the phalanx consists of two rows of friendly combatants, there is an adjustment to the usual stunning rule: in this case, a defendant is not driven back one combat hex when stunned. The other members of the formation, themselves trained, will support a stunned defendant so that — although they will not be able to fight the following round — they will be able to retain their position in the line.

Finally, those with phalanx training will be trained to use a spear with only one hand. Normally, the spear is a two-handed weapon — but with proper training, received with this study, the weapon can be balanced with one hand when acting within the formation. Because the formation requires that only one hex must be defended against, the spear's point needs to move less, and thus it can be handled. Outside of the formation, the spear must still be used with two hands.

The formation requires that all the participants have a minimum of 10 points of knowledge in this particular skill — they do not necessarily require 10 points in the whole study of martial discipline.

The phalanx ability is necessary in effectively sharing a hex with another combatant possessing the dual combatants sage ability.