Difference between revisions of "Belch (cantrip)"
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− | + | {{Spelltable | |
+ | | name = Belch | ||
+ | | range = 10 ft. | ||
+ | | duration = 1 round | ||
+ | | area of effect = 1 creature | ||
+ | | casting time = 2 [[Action Points|action points]] | ||
+ | | save = negates | ||
+ | | level = cantrip | ||
+ | }} | ||
+ | <br> | ||
+ | Causes the recipient to belch involuntarily. The sound is strident and resonating, and cannot be mistaken for anything else. The recipient is entitled to a saving throw. | ||
+ | |||
+ | In cultures where this is considered inelegant, the recipient will have their charisma reduced 3 points temporarily, while remaining present. | ||
+ | |||
+ | The cantrip may also be used to compel the recipient to belch repeatedly for one round. Others attacking the creature will gain +4 on their [[Roll to Hit|to hit]] rolls. | ||
+ | |||
+ | The cantrip is effective only against humanoids. | ||
+ | |||
+ | See [[Person-affecting Cantrips]] |
Revision as of 19:51, 7 March 2020
Range | 10 ft. |
Duration | 1 round |
Area of Effect | 1 creature |
Casting Time | 2 action points |
Saving Throw | negates |
Level | cantrip |
Causes the recipient to belch involuntarily. The sound is strident and resonating, and cannot be mistaken for anything else. The recipient is entitled to a saving throw.
In cultures where this is considered inelegant, the recipient will have their charisma reduced 3 points temporarily, while remaining present.
The cantrip may also be used to compel the recipient to belch repeatedly for one round. Others attacking the creature will gain +4 on their to hit rolls.
The cantrip is effective only against humanoids.