Difference between revisions of "Protection from Malevolence (spell)"

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Improves armor class by 2 points against weapons and by 4 points against bodily attacks. Further, the recipient of the spell gains a +2 saving throw.
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Provides protection from creatures with malicious intent against the recipient, improving [[armor class]] by 2 points against weapons and 4 points against bodily attacks (such as by claws, bite, horns and so on). The spell also improves the recipient's [[Saving Throws|saving throw]] by +2 (applying to [[Saving Throws for Items|saving throws against items]] as well).
  
A malevolent creature is defined as any whose intention is to maliciously wish harm or evil against the caster or recipient of the spell.
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When attacking a creature who acts in defense and does not have malicious intent, the recipient does not receive any of these bonuses.  The spell is intended to protect, not encourage malevolence in the recipient.
 
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Revision as of 19:06, 15 February 2020

Protection from Malevolence.jpg
Protection from Malevolence
Range touch
Duration 6 rounds per level
Area of Effect 1 creature
Casting Time 1 round
Saving Throw none
Level cleric (1st); mage (1st)

Provides protection from creatures with malicious intent against the recipient, improving armor class by 2 points against weapons and 4 points against bodily attacks (such as by claws, bite, horns and so on). The spell also improves the recipient's saving throw by +2 (applying to saving throws against items as well).

When attacking a creature who acts in defense and does not have malicious intent, the recipient does not receive any of these bonuses. The spell is intended to protect, not encourage malevolence in the recipient.