Difference between revisions of "Nod (cantrip)"

From The Authentic D&D Wiki
Jump to navigationJump to search
Line 1: Line 1:
 +
[[File:Nod (cantrip).jpg|right|490px|thumb]]
 +
 
{{Spelltable
 
{{Spelltable
 
| name = Nod
 
| name = Nod
Line 9: Line 11:
 
}}
 
}}
 
<br>
 
<br>
Causes the recipient to make and involuntary head nod, as if in agreement or in greeting.  The effect is negated if a [[Saving Throws|saving throw]] is made.  Affected creatures can be made to look and nod in any direction of the caster’s choosing — thus giving an order or a sign to a specific creature or creatures, as the caster’s wishes.
+
Nod is a cantrip that causes the recipient to involuntarily agree with a suggestion, but only for the space of 20 seconds.  The effect is negated if a [[Saving Throws|saving throw]] is made.  Affected creatures can be made to look and nod in any direction of the caster’s choosing — thus giving an order or a sign to a specific creature or creatures, as the caster’s wishes.
  
 
When the cantrip is discharged, the recipient won't know that he or she has nodded — and may therefore make no effort to countermand or disapprove of the action.  The nod may also create a situation where the nodder and others fall into argument, if the nod is misunderstood or resented.
 
When the cantrip is discharged, the recipient won't know that he or she has nodded — and may therefore make no effort to countermand or disapprove of the action.  The nod may also create a situation where the nodder and others fall into argument, if the nod is misunderstood or resented.

Revision as of 02:17, 28 November 2023

Nod (cantrip).jpg
Nod
Range 30 ft.
Duration 1 round
Area of Effect 1 creature
Casting Time 2 action points
Saving Throw negates
Level cantrip


Nod is a cantrip that causes the recipient to involuntarily agree with a suggestion, but only for the space of 20 seconds. The effect is negated if a saving throw is made. Affected creatures can be made to look and nod in any direction of the caster’s choosing — thus giving an order or a sign to a specific creature or creatures, as the caster’s wishes.

When the cantrip is discharged, the recipient won't know that he or she has nodded — and may therefore make no effort to countermand or disapprove of the action. The nod may also create a situation where the nodder and others fall into argument, if the nod is misunderstood or resented.

The cantrip assumes the affected creature has a head to nod; additionally, the effect will have little meaning when applied to animals or most beasts.


See Person-affecting Cantrips