Difference between revisions of "Levitation (spell)"
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− | '''Levitate''' | + | '''Levitate''' is a spell that allows the caster to manipulate a single living being or object weighing up to 100 lbs. per caster [[Experience Level|level]]. This manipulation occurs exclusively in a vertical direction, either upwards or downwards. In the case of unwilling creatures, they have the opportunity to make a [[Saving Throws|saving throw against magic]] if they resist being levitated. |
{{Spelltable | {{Spelltable |
Revision as of 23:51, 21 October 2023
Levitate is a spell that allows the caster to manipulate a single living being or object weighing up to 100 lbs. per caster level. This manipulation occurs exclusively in a vertical direction, either upwards or downwards. In the case of unwilling creatures, they have the opportunity to make a saving throw against magic if they resist being levitated.
Range | touch |
Duration | 10 rounds per level |
Area of Effect | 1 creature or object |
Casting Time | 1 round |
Saving Throw | negates |
Level | mage (2nd) |
The movement rate cannot exceed 20 feet in a single round, but any lesser speed is equally possible. Movement cannot be both upwards and downwards in a single round. Multiple objects or creatures may not be moved with the spell.
To either stop or start movement, the caster must expend 1 action point. The spell can be cancelled without any movement cost, allowing creatures to fall and suffer damage, or to smash objects or drop them on defenders.
Horizontal movement is not empowered by the spell, but if a creature is able to push or pull itself by some means, say along a vertical wall or with a rope, the levitation will continue to suspend the creature while this is done. Forte, gust of wind or push will also cause the affected creature or object to move. Objects levitated within reach from the ground can be pushed along—depending on their mass, they may be difficult to start moving, or difficult to stop once they've gained momentum.