Difference between revisions of "Melf's Minute Meteors (spell)"

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[[File:Melf's Minute Meteors (spell).jpg|right|560px|thumb]]
 
[[File:Melf's Minute Meteors (spell).jpg|right|560px|thumb]]
'''Melf's Minute Meteors''' (/''my-NOOT''/) calls down a collection of small meteoric stones, with each stone inflicting 1-4 [[Damage (hit points)|damage]] upon a target creature within the area of effect. Stones may be distributed among targets as the caster desires, but no more than 3 stones can hit any one target. All stones require a maximum of 6 total seconds to fall.
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'''Melf's Minute Meteors''' (/''my-NOOT''/) is a spell that summons a group of small meteoric stones. Each stone deals 1-4 [[Damage (hit points)|damage]] to a target creature within the area of effect. The caster can distribute the stones among targets as they wish, with a maximum of '''three''' stones hitting a single target. All stones take up to '''six''' seconds to fall.
  
 
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Since the time between the spell's [[Spellcasting|discharge]] and the actual striking of the stones is two seconds or less, it's understood that the meteors are magically conjured some 30 to 60 ft. above their targets. Thus it stands to reason that the spell cannot be cast except in the outdoors, where meteors may conceivably fall.
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Due to the short interval between the spell's [[Spellcasting|discharge]] and the stones striking their targets, the meteors are magically summoned approximately 30 to 60 feet above their intended targets. Consequently, this spell can must be cast in '''outdoor settings''' where the possibility of meteoric impact exists.
  
There is no saving throw for the damage done, and the effect happens too rapidly to allow most creatures to seek shelter or attempt to interpose their shields. However, those persons wearing [[Ring Mail|ring mail]] or better metal [[Armour List|armours]] subtract 1 point of damage from each meteor that hits.
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There's no saving throw against the damage, and the speed of the effect makes it nearly impossible for most creatures to seek shelter or use shields in defense. However, individuals wearing [[Ring Mail|ring mail]] or superior metal [[Armour List|armours]] reduce the damage by 1 point of damage for each meteor that hits.
  
Once striking, the meteors shatter and disappear, leaving no evidence of their existence.
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Once the meteors strike, they shatter and vanish, leaving no trace.
  
 
== Origin ==
 
== Origin ==
[[Melf Ithilvandil]], also ''Moonstaff'', was an Elvish archmage who lived during the collapse of [[Age of Colyan-Ar|Old Ulthua]] and is believed to have died at the battle of [[Silver Lake]] in 501 BCE.  The arcane texts containing his spells defied interpretation for a thousand years, until much was resolved by [[Simon Magus]].  He is often called the "Father of Magic," as comprehension of Ithilvandil's works are believed to be the inspiration for modern spellcasting.
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[[Melf Ithilvandil]], also known as ''Moonstaff'', was an Elvish archmage who lived during the collapse of [[Age of Colyan-Ar|Old Ulthua]] and is believed to have died at the battle of [[Silver Lake]] in 501 BCE.  The arcane texts containing his spells defied interpretation for a thousand years, until much was resolved by [[Simon Magus]].  He is often called the "Father of Magic," as the interpretation and eventual comprehension of Ithilvandil's works is believed to be the basis for modern spellcasting.
  
 
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[[Category: Magical Spells]] [[Category: Spells Limited to the Outdoors]][[Category: Reviewed]]
[[Category: Magical Spells]]
 

Latest revision as of 16:58, 2 October 2023

Melf's Minute Meteors (spell).jpg

Melf's Minute Meteors (/my-NOOT/) is a spell that summons a group of small meteoric stones. Each stone deals 1-4 damage to a target creature within the area of effect. The caster can distribute the stones among targets as they wish, with a maximum of three stones hitting a single target. All stones take up to six seconds to fall.

Melf's Minute Meteors
Range 10 ft. per level
Duration 1 round
Area of Effect 25 ft. radius circle; 1 meteor
per level
Casting Time 2 rounds
Saving Throw none
Level mage (3rd)

Due to the short interval between the spell's discharge and the stones striking their targets, the meteors are magically summoned approximately 30 to 60 feet above their intended targets. Consequently, this spell can must be cast in outdoor settings where the possibility of meteoric impact exists.

There's no saving throw against the damage, and the speed of the effect makes it nearly impossible for most creatures to seek shelter or use shields in defense. However, individuals wearing ring mail or superior metal armours reduce the damage by 1 point of damage for each meteor that hits.

Once the meteors strike, they shatter and vanish, leaving no trace.

Origin

Melf Ithilvandil, also known as Moonstaff, was an Elvish archmage who lived during the collapse of Old Ulthua and is believed to have died at the battle of Silver Lake in 501 BCE. The arcane texts containing his spells defied interpretation for a thousand years, until much was resolved by Simon Magus. He is often called the "Father of Magic," as the interpretation and eventual comprehension of Ithilvandil's works is believed to be the basis for modern spellcasting.