Difference between revisions of "Tools (development)"

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[[File:Spear (tool).jpg|right|420px]]
 
[[File:Spear (tool).jpg|right|420px]]
'''Tools''' describe instruments, utensils, devices or machines that occur at given development levels, specifically in relation to one or more [[Sub-technology (development)|sub-technologies]].  For example, [[Hunting#Basic Hunting|Basic Hunting]] caused the appearance of spears, drums, snares and movable hide hutsThe type and distribution of tools affect a region's ability to communicate with outsiders, make war, carry on trade or develop civilization.
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'''Tools''' are functional devices inspired by the development of [[Technology|technology]].  Inherent with the tools that a culture is able to produce is the manufacturing process: a handicraft-culture at low development levels, with artisans and guilds dominating the making process later onTools affect a locality's ability to modify nature, master animals, perform work, accumulate [[Food|food]] and wealth and defend against outsiders.  Below, the tools available to the world setting are distributed according to their [[Development Levels|development level]].<br><br>
  
See [[Development Levels]]
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== DEV-5 ==
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'''Dwellings:''' developed stone & clay roundhouses, dugouts and [[Adobe (sage ability)|adobe]] structures; hide huts (portable)
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'''Food Gathering:''': fishing line (made of gut or woven fibre), fishing nets, gaffs, hooks (bone), snares
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'''Religion:''' drums, gong, rattle, smoke pipe, tokens
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'''Watercraft:''' boats consist of lightly built narrow craft for one to three persons, made of natural materials and lacking the strength to survive a storm in deep water.  Caulking is done with natural materials.
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'''Weapons:''' [[Javelin (weapon)|javelin]] & [[Spear (weapon)|spear]] (barbed, with heads of bone or stone)
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[[Category: Development]]

Latest revision as of 22:58, 31 December 2021

Spear (tool).jpg

Tools are functional devices inspired by the development of technology. Inherent with the tools that a culture is able to produce is the manufacturing process: a handicraft-culture at low development levels, with artisans and guilds dominating the making process later on. Tools affect a locality's ability to modify nature, master animals, perform work, accumulate food and wealth and defend against outsiders. Below, the tools available to the world setting are distributed according to their development level.

DEV-5

Dwellings: developed stone & clay roundhouses, dugouts and adobe structures; hide huts (portable)

Food Gathering:: fishing line (made of gut or woven fibre), fishing nets, gaffs, hooks (bone), snares

Religion: drums, gong, rattle, smoke pipe, tokens

Watercraft: boats consist of lightly built narrow craft for one to three persons, made of natural materials and lacking the strength to survive a storm in deep water. Caulking is done with natural materials.

Weapons: javelin & spear (barbed, with heads of bone or stone)