Difference between revisions of "Recognition of Signs II (sage ability)"

From The Authentic D&D Wiki
Jump to navigationJump to search
Line 1: Line 1:
Expands the character's knowledge to include the nobility of every kingdom or empire within the chosen culture, as well as signs relating to cities larger than 10,000 persons. The character is also able to recognize the extensive collection of guild marks and signs created and displayed for public use, speeding navigation of a market city so that up to one extra item above that displayed on market tables may be found by the character for purchase. Finally, the character is able to decipher all markers and signs that are intended to inform the public regarding access to the best routes (particularly those across frontiers), the best gates by which a city can be entered, as well as means to find superior eating houses, drinking houses, even brothels.
+
Expands the character's knowledge to include the nobility of every kingdom or empire within the chosen culture, as well as signs relating to [[City|cities]] larger than 10,000 persons. The character is also able to recognize the extensive collection of [[Guilds|guild]] [[Heraldry, Signs & Sigils (sage study)|marks and signs]] created and displayed for public use, speeding navigation of a [[Market|market]] city so that up to one extra item above that displayed on market tables may be found by the character for purchase. Finally, the character is able to decipher all markers and signs that are intended to inform the public regarding access to the best routes (particularly those across frontiers), the best [[Town Gates|gates]] by which a city can be entered, as well as means to find superior eating houses, drinking houses, even brothels.
 
<br>
 
<br>
 
<br>
 
<br>

Revision as of 17:02, 15 October 2021

Expands the character's knowledge to include the nobility of every kingdom or empire within the chosen culture, as well as signs relating to cities larger than 10,000 persons. The character is also able to recognize the extensive collection of guild marks and signs created and displayed for public use, speeding navigation of a market city so that up to one extra item above that displayed on market tables may be found by the character for purchase. Finally, the character is able to decipher all markers and signs that are intended to inform the public regarding access to the best routes (particularly those across frontiers), the best gates by which a city can be entered, as well as means to find superior eating houses, drinking houses, even brothels.

See Also,
Heraldry, Signs & Sigils
Recognition of Signs I