Difference between revisions of "Dampen (cantrip)"
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| − | + | '''Dampen''' drenches all things within the area of effect so that it's thoroughly damp through and through. Even objects protected by a container, if within the effect, is saturated by the cantrip. However, the magic isn't sufficient to make ink run or water-damage objects — though to avoid becoming mouldy, scrolls and other fragile objects must be exposed to the air within a hour. | |
| + | |||
| + | {{Spelltable | ||
| + | | name = Dampen | ||
| + | | range = 10 ft. | ||
| + | | duration = until evaporated | ||
| + | | area of effect = 1 cub. yard | ||
| + | | casting time = 2 [[Action Points|action points]] | ||
| + | | save = none | ||
| + | | level = [[Cantrip|cantrip]] | ||
| + | }} | ||
| + | |||
| + | Cast upon a fire, the cantrip will permeate every crack and space in the wood or coals, plus the surface on which the fire burns, extinguishing the flames within 2-5 [[Combat Round|rounds]], with a 50% reduction each round. | ||
Revision as of 17:29, 8 October 2021
Dampen drenches all things within the area of effect so that it's thoroughly damp through and through. Even objects protected by a container, if within the effect, is saturated by the cantrip. However, the magic isn't sufficient to make ink run or water-damage objects — though to avoid becoming mouldy, scrolls and other fragile objects must be exposed to the air within a hour.
| Range | 10 ft. |
| Duration | until evaporated |
| Area of Effect | 1 cub. yard |
| Casting Time | 2 action points |
| Saving Throw | none |
| Level | cantrip |
Cast upon a fire, the cantrip will permeate every crack and space in the wood or coals, plus the surface on which the fire burns, extinguishing the flames within 2-5 rounds, with a 50% reduction each round.