Difference between revisions of "Mirage (cantrip)"

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[[File:Mirage (cantrip).jpg|right|525px|thumb]]
 
[[File:Mirage (cantrip).jpg|right|525px|thumb]]
'''Mirage''' creates the appearance of an object, so that it appears in the distance as no larger than the span of one's outreached hand.  This image must appear to be fixed to the world's surface.
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'''Mirage''' creates the appearance of an object, so that it appears in the distance as no larger than the span of one's outreached hand.  This image must appear to be '''fixed''', or static, upon the world's surface.  Therefore, an object cannot be depicted floating in the sky; nor can the mirage be a moving creature.  However, what's depicted can be a natural or large constructed feature: a lake, oasis, city, castle, tower and so on.  The depicted object's size enables it to appear quite close; a gatehouse at a distance of a mere hundred yards would be about the size of one's hand.
  
 
{{Spelltable
 
{{Spelltable
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| level = cantrip
 
| level = cantrip
 
}}
 
}}
 
The cantrip will therefore not create any object in the sky, nor any creature. It can be made to appear, however, that there is a natural or constructed feature in view, such as a lake, pond, forest, city, castle, tower and so on that can be seen.
 
 
The object can appear to be quite close — for example, a gatehouse at a distance of one hundred yards would be about the size of one’s hand.
 
  
 
Creatures who attempt to move towards the object will find that it continues to hold its presence until they are closer to the object than to the illusionist, in which case the object will vanish.
 
Creatures who attempt to move towards the object will find that it continues to hold its presence until they are closer to the object than to the illusionist, in which case the object will vanish.
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Creatures well versed with the area are entitled to a saving throw at +4, a success indicating they know the image is an illusion.
 
Creatures well versed with the area are entitled to a saving throw at +4, a success indicating they know the image is an illusion.
  
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See [[Illusionary Cantrips]]
 
See [[Illusionary Cantrips]]

Revision as of 03:18, 28 September 2021

Mirage (cantrip).jpg

Mirage creates the appearance of an object, so that it appears in the distance as no larger than the span of one's outreached hand. This image must appear to be fixed, or static, upon the world's surface. Therefore, an object cannot be depicted floating in the sky; nor can the mirage be a moving creature. However, what's depicted can be a natural or large constructed feature: a lake, oasis, city, castle, tower and so on. The depicted object's size enables it to appear quite close; a gatehouse at a distance of a mere hundred yards would be about the size of one's hand.

Mirage
Range sight
Duration special
Area of Effect see below
Casting Time 2 action points
Saving Throw none
Level cantrip

Creatures who attempt to move towards the object will find that it continues to hold its presence until they are closer to the object than to the illusionist, in which case the object will vanish.

The duration will last so long as the caster concentrates—and though creatures closer to the object may see that it is false, creatures closer to the illusionist will continue to see it so long as the caster continues to concentrate.

Creatures well versed with the area are entitled to a saving throw at +4, a success indicating they know the image is an illusion.


See Illusionary Cantrips