Difference between revisions of "Druid 5th Level Spells"

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| [[Commune with Nature (spell)|commune with nature]] || self || ½ hour* || ½ mile/level || 1 round || none || enables the caster to become aware of the surrounding world
 
| [[Commune with Nature (spell)|commune with nature]] || self || ½ hour* || ½ mile/level || 1 round || none || enables the caster to become aware of the surrounding world
 
|-
 
|-
| [[Control Winds (spell)|control winds]] || || || || || ||  
+
| [[Control Winds (spell)|control winds]] || self || 10 rounds/level || 20 ft. radius<br>dome/level || 3 rounds || none || enables the alteration of wind forces
 
|-
 
|-
 
| [[Insect Plague (spell)|insect plague]] || 360 ft. || 10 rounds/level || 360 ft. circle, 60 ft. high || 3 rounds || none* || creates a horde of creeping, hopping and flying insects
 
| [[Insect Plague (spell)|insect plague]] || 360 ft. || 10 rounds/level || 360 ft. circle, 60 ft. high || 3 rounds || none* || creates a horde of creeping, hopping and flying insects
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| [[Moonbeam (spell)|moonbeam]] ||  ||  ||  ||  ||  ||  
 
| [[Moonbeam (spell)|moonbeam]] ||  ||  ||  ||  ||  ||  
 
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| [[Pass Plant (spell)|pass plant]] || || || || || ||  
+
| [[Pass Plant (spell)|pass plant]] || touch || 1 jump/level || special* || 1 round || none || enables the use of trees as a means of teleportation
 
|-
 
|-
 
| [[Spike Stones (spell)|spike stones]] || 60 ft. || 30 + 5 rounds/level || 4 hexes/level (10 ft. square) || 3 rounds || none || transforms stony ground into hard pointed spikes as a barrier
 
| [[Spike Stones (spell)|spike stones]] || 60 ft. || 30 + 5 rounds/level || 4 hexes/level (10 ft. square) || 3 rounds || none || transforms stony ground into hard pointed spikes as a barrier
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| [[Sticks to Snakes (spell)|sticks to snakes]] || 30 ft. || 2 rounds/level || 1 stick/level || 2 rounds || none || transforms ordinary sticks into poisonous snakes
 
| [[Sticks to Snakes (spell)|sticks to snakes]] || 30 ft. || 2 rounds/level || 1 stick/level || 2 rounds || none || transforms ordinary sticks into poisonous snakes
 
|-
 
|-
| [[Transmute Rock to Mud (spell)|transmute rock to mud]] || || || || || ||  
+
| [[Transmute Rock to Mud (spell)|transmute rock to mud]] || 160 ft. || permanent || 5 ft. cube/level || 3 rounds || none || transforms unworked, natural rock into mud
 
|-
 
|-
| [[Wall of Fire (spell)|wall of fire]] || || || || || ||  
+
| [[Wall of Fire (spell)|wall of fire]] || 80 ft. || 1 round/level* || 10 ft./level || 3 rounds || none || creates a physical 15 ft. high wall of magical fire
 
|}
 
|}
<br>
+
 
 +
 
 
See Also,<br>
 
See Also,<br>
 
[[Druid (class)]]<br>
 
[[Druid (class)]]<br>
 
[[Druidic Spell Acquisition]]<br>
 
[[Druidic Spell Acquisition]]<br>
 
[[Druidic Spell Tables]]<br>
 
[[Druidic Spell Tables]]<br>

Revision as of 20:24, 27 September 2021

Spell Range Duration Area of Effect Casting Save Description
animal growth 80 ft. 2 rounds/level 2 hit dice/level 3 rounds none causes animals to grow up to twice their normal size
animal summoning II 60 ft./level 2 rounds/level 2 hit dice/level 3 rounds none summons animals from the local environment
anti-plant shell self 10 rounds/level 15' diam. dome 3 rounds none creates a barrier against vegetable creatures and materials
commune with nature self ½ hour* ½ mile/level 1 round none enables the caster to become aware of the surrounding world
control winds self 10 rounds/level 20 ft. radius
dome/level
3 rounds none enables the alteration of wind forces
insect plague 360 ft. 10 rounds/level 360 ft. circle, 60 ft. high 3 rounds none* creates a horde of creeping, hopping and flying insects
moonbeam
pass plant touch 1 jump/level special* 1 round none enables the use of trees as a means of teleportation
spike stones 60 ft. 30 + 5 rounds/level 4 hexes/level (10 ft. square) 3 rounds none transforms stony ground into hard pointed spikes as a barrier
sticks to snakes 30 ft. 2 rounds/level 1 stick/level 2 rounds none transforms ordinary sticks into poisonous snakes
transmute rock to mud 160 ft. permanent 5 ft. cube/level 3 rounds none transforms unworked, natural rock into mud
wall of fire 80 ft. 1 round/level* 10 ft./level 3 rounds none creates a physical 15 ft. high wall of magical fire


See Also,
Druid (class)
Druidic Spell Acquisition
Druidic Spell Tables