Difference between revisions of "Druid 5th Level Spells"
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| [[Commune with Nature (spell)|commune with nature]] || self || ½ hour* || ½ mile/level || 1 round || none || enables the caster to become aware of the surrounding world | | [[Commune with Nature (spell)|commune with nature]] || self || ½ hour* || ½ mile/level || 1 round || none || enables the caster to become aware of the surrounding world | ||
|- | |- | ||
− | | [[Control Winds (spell)|control winds]] || | + | | [[Control Winds (spell)|control winds]] || self || 10 rounds/level || 20 ft. radius<br>dome/level || 3 rounds || none || enables the alteration of wind forces |
|- | |- | ||
| [[Insect Plague (spell)|insect plague]] || 360 ft. || 10 rounds/level || 360 ft. circle, 60 ft. high || 3 rounds || none* || creates a horde of creeping, hopping and flying insects | | [[Insect Plague (spell)|insect plague]] || 360 ft. || 10 rounds/level || 360 ft. circle, 60 ft. high || 3 rounds || none* || creates a horde of creeping, hopping and flying insects | ||
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| [[Moonbeam (spell)|moonbeam]] || || || || || || | | [[Moonbeam (spell)|moonbeam]] || || || || || || | ||
|- | |- | ||
− | | [[Pass Plant (spell)|pass plant]] || | + | | [[Pass Plant (spell)|pass plant]] || touch || 1 jump/level || special* || 1 round || none || enables the use of trees as a means of teleportation |
|- | |- | ||
| [[Spike Stones (spell)|spike stones]] || 60 ft. || 30 + 5 rounds/level || 4 hexes/level (10 ft. square) || 3 rounds || none || transforms stony ground into hard pointed spikes as a barrier | | [[Spike Stones (spell)|spike stones]] || 60 ft. || 30 + 5 rounds/level || 4 hexes/level (10 ft. square) || 3 rounds || none || transforms stony ground into hard pointed spikes as a barrier | ||
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| [[Sticks to Snakes (spell)|sticks to snakes]] || 30 ft. || 2 rounds/level || 1 stick/level || 2 rounds || none || transforms ordinary sticks into poisonous snakes | | [[Sticks to Snakes (spell)|sticks to snakes]] || 30 ft. || 2 rounds/level || 1 stick/level || 2 rounds || none || transforms ordinary sticks into poisonous snakes | ||
|- | |- | ||
− | | [[Transmute Rock to Mud (spell)|transmute rock to mud]] || | + | | [[Transmute Rock to Mud (spell)|transmute rock to mud]] || 160 ft. || permanent || 5 ft. cube/level || 3 rounds || none || transforms unworked, natural rock into mud |
|- | |- | ||
− | | [[Wall of Fire (spell)|wall of fire]] || | + | | [[Wall of Fire (spell)|wall of fire]] || 80 ft. || 1 round/level* || 10 ft./level || 3 rounds || none || creates a physical 15 ft. high wall of magical fire |
|} | |} | ||
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See Also,<br> | See Also,<br> | ||
[[Druid (class)]]<br> | [[Druid (class)]]<br> | ||
[[Druidic Spell Acquisition]]<br> | [[Druidic Spell Acquisition]]<br> | ||
[[Druidic Spell Tables]]<br> | [[Druidic Spell Tables]]<br> |
Revision as of 20:24, 27 September 2021
Spell | Range | Duration | Area of Effect | Casting | Save | Description |
---|---|---|---|---|---|---|
animal growth | 80 ft. | 2 rounds/level | 2 hit dice/level | 3 rounds | none | causes animals to grow up to twice their normal size |
animal summoning II | 60 ft./level | 2 rounds/level | 2 hit dice/level | 3 rounds | none | summons animals from the local environment |
anti-plant shell | self | 10 rounds/level | 15' diam. dome | 3 rounds | none | creates a barrier against vegetable creatures and materials |
commune with nature | self | ½ hour* | ½ mile/level | 1 round | none | enables the caster to become aware of the surrounding world |
control winds | self | 10 rounds/level | 20 ft. radius dome/level |
3 rounds | none | enables the alteration of wind forces |
insect plague | 360 ft. | 10 rounds/level | 360 ft. circle, 60 ft. high | 3 rounds | none* | creates a horde of creeping, hopping and flying insects |
moonbeam | ||||||
pass plant | touch | 1 jump/level | special* | 1 round | none | enables the use of trees as a means of teleportation |
spike stones | 60 ft. | 30 + 5 rounds/level | 4 hexes/level (10 ft. square) | 3 rounds | none | transforms stony ground into hard pointed spikes as a barrier |
sticks to snakes | 30 ft. | 2 rounds/level | 1 stick/level | 2 rounds | none | transforms ordinary sticks into poisonous snakes |
transmute rock to mud | 160 ft. | permanent | 5 ft. cube/level | 3 rounds | none | transforms unworked, natural rock into mud |
wall of fire | 80 ft. | 1 round/level* | 10 ft./level | 3 rounds | none | creates a physical 15 ft. high wall of magical fire |
See Also,
Druid (class)
Druidic Spell Acquisition
Druidic Spell Tables