Difference between revisions of "Physical Balance (sage study)"

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[[File:Physical Balance (sage study).jpg|right|525px|thumb]]
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[[File:Physical Balance (sage study).jpg|right|490px|thumb]]
 
Unlike [[Sure-footedness (sage study)|sure-footedness]], which describes maintaining one's footing when moving, the puissant study of balance describes the combatant's ability to improve their balance while fighting. Skills reduce penalties to attacks and [[Armour Class|armour class]] (AC) while precariously balanced, improve immobility against [[Overbearing|overbearing]] and even promote the use of terrain to increase defensiveness and freedom of movement. Primarily, the facets of the character's rolls most effective are those that involve [[Stun Lock|stunning]], AC, [[Saving Throws|saving throws]] and [[Ability Checks|ability checks]].
 
Unlike [[Sure-footedness (sage study)|sure-footedness]], which describes maintaining one's footing when moving, the puissant study of balance describes the combatant's ability to improve their balance while fighting. Skills reduce penalties to attacks and [[Armour Class|armour class]] (AC) while precariously balanced, improve immobility against [[Overbearing|overbearing]] and even promote the use of terrain to increase defensiveness and freedom of movement. Primarily, the facets of the character's rolls most effective are those that involve [[Stun Lock|stunning]], AC, [[Saving Throws|saving throws]] and [[Ability Checks|ability checks]].
  
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:*'''[[Leap to Feet (sage ability)|Leap to Feet]]''': reduces the number of [[Action Points|action points]] required when standing from a laying or seated position.
 
:*'''[[Leap to Feet (sage ability)|Leap to Feet]]''': reduces the number of [[Action Points|action points]] required when standing from a laying or seated position.
 
:*'''[[Mariner Combat (sage ability)|Mariner Combat]]''': gives the character improved attack while fighting in water environments.
 
:*'''[[Mariner Combat (sage ability)|Mariner Combat]]''': gives the character improved attack while fighting in water environments.
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See Also,<br>
 
See Also,<br>
 
[[Assassin Sage Abilities]]<br>
 
[[Assassin Sage Abilities]]<br>
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[[Paladin Sage Abilities]]<br>
 
[[Paladin Sage Abilities]]<br>
 
[[Ranger Sage Abilities]]
 
[[Ranger Sage Abilities]]
 
[[Category:Lacks Image]]
 
[[Category:Needs Rewrite]]
 

Revision as of 05:38, 27 September 2021

Physical Balance (sage study).jpg

Unlike sure-footedness, which describes maintaining one's footing when moving, the puissant study of balance describes the combatant's ability to improve their balance while fighting. Skills reduce penalties to attacks and armour class (AC) while precariously balanced, improve immobility against overbearing and even promote the use of terrain to increase defensiveness and freedom of movement. Primarily, the facets of the character's rolls most effective are those that involve stunning, AC, saving throws and ability checks.

Amateur

  • Balance Load: increases the amount the character can carry over a long distance at the cost of immediate flexibility.
  • Firm Footwork: gives the character improved dexterity checks when fighting on a precarious surface or when using a handhold.
  • Leap to Feet: reduces the number of action points required when standing from a laying or seated position.
  • Mariner Combat: gives the character improved attack while fighting in water environments.


See Also,
Assassin Sage Abilities
Fighter Sage Abilities
Paladin Sage Abilities
Ranger Sage Abilities