Difference between revisions of "Yawn (cantrip)"
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Causes the affected creature to open its jaws and stretch its upper body involuntarily. | Causes the affected creature to open its jaws and stretch its upper body involuntarily. | ||
− | Creatures who fail saving throw will yawn, making no attacks that round, and none with their mouths the round after. Thus, a lion would not attack at all the first round, and would attack only with its claws the second. | + | Creatures who fail saving throw will yawn, making no [[Attacking in Combat|attacks]] that round, and none with their mouths the round after. Thus, a lion would not attack at all the first round, and would attack only with its claws the second. |
There are no relationships between the yawn cantrip and the [[Sleep (spell)|sleep spell]], though this was previously understood to be the case. | There are no relationships between the yawn cantrip and the [[Sleep (spell)|sleep spell]], though this was previously understood to be the case. |
Revision as of 21:31, 3 April 2021
Range | 10 ft. |
Duration | 1 round |
Area of Effect | 1 creature |
Casting Time | 2 action points |
Saving Throw | negates |
Level | cantrip |
Causes the affected creature to open its jaws and stretch its upper body involuntarily.
Creatures who fail saving throw will yawn, making no attacks that round, and none with their mouths the round after. Thus, a lion would not attack at all the first round, and would attack only with its claws the second.
There are no relationships between the yawn cantrip and the sleep spell, though this was previously understood to be the case.
The cantrip will also cause creatures with mouths who drain blood or otherwise burrow into the body, such as bloodworms, leeches and rot grub, to open their jaws and thus be more easily removed.
The cantrip is effective only against creatures with mouths.