Difference between revisions of "Hold Person (spell)"

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| range = 60 ft.
 
| range = 60 ft.
 
| duration = 4 +1 round per level
 
| duration = 4 +1 round per level
| area of effect = 3 creatures
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| area of effect = 3 humanoids
 
| casting time = 1 round
 
| casting time = 1 round
 
| save = none
 
| save = none
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}}
 
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Provides yes or no answers to questions which the cleric asks of the gods. Any question may be asked.
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Holds humanoid creatures of any size rigid for the duration of the spell. Those chosen for the spell are entitled to a saving throw.
  
The cleric is allowed to ask one question per level, and may not ask the same question twice—it is recommended that all questions to be asked should be written down in advance.
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Held creatures can take no action; however, if a creature is struck or attacked, the spell’s influence on that creature will be broken.
  
The cleric has a 70% + 1% chance per level of having each question answered, which the cleric rolls against. A successful roll gets a true answer. An unsuccessful roll gets no answer.
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Creatures with less hit dice than the level of the caster suffer a –2 penalty to their saves.
  
  
 
[[Category: Lacks Image]]
 
[[Category: Lacks Image]]

Revision as of 16:51, 5 May 2021

Hold Person
Range 60 ft.
Duration 4 +1 round per level
Area of Effect 3 humanoids
Casting Time 1 round
Saving Throw none
Level bard (2nd); cleric (2nd)

Holds humanoid creatures of any size rigid for the duration of the spell. Those chosen for the spell are entitled to a saving throw.

Held creatures can take no action; however, if a creature is struck or attacked, the spell’s influence on that creature will be broken.

Creatures with less hit dice than the level of the caster suffer a –2 penalty to their saves.