Difference between revisions of "Cleric 4th Level Spells"

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|[[Neutralize Poison (spell)|Neutralize Poison]] || touch || permanent || 1 creature || 1 move || none* || no || removes the effects of poison
 
|[[Neutralize Poison (spell)|Neutralize Poison]] || touch || permanent || 1 creature || 1 move || none* || no || removes the effects of poison
 
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|[[Protection from Malevolence, 15 ft. radius (spell)|Protection from Malevolence 15 ft. radius]] || touch || 6 rounds/level || 15' radius circle || 2 rounds || none || yes || protects against attacks
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|[[Protection from Malevolence, 15 ft. radius (spell)|Protection from Malevolence 15 ft. radius]] || touch || 6 rounds/level || 15 ft. radius circle || 2 rounds || none || yes || protects against attacks
 
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|[[Speak with Plants (spell)|Speak with Plants]] || self || 10 rounds/level || 30 ft. circle || 2 rounds || none || yes || communicates with plants
 
|[[Speak with Plants (spell)|Speak with Plants]] || self || 10 rounds/level || 30 ft. circle || 2 rounds || none || yes || communicates with plants

Revision as of 09:38, 12 February 2020

Spell Range Duration Area of Effect Casting Save Believer Description
Abjure 5 ft./level 1 year 1 creature 2 rounds none no sends a creature to its own plane
Cloak of Fear self 3 rounds/level 5 ft. circle 2 rounds none* yes causes fear to those who attack
Cure Serious Wounds touch permanent 16 +4d8 hit points 2 rounds none no restores lost hit points
Detect Lie 30 ft. 1 round/level 1 creature 2 rounds none* no detects or conceals a lie
Divination self special special 2 rounds none yes receives answers from the gods
Exorcise 10 ft. permanent 1 creature or object special none no casts out possession
Giant Insect 60 ft. 2 rounds/level 2 hit dice/level 2 rounds none no enlarges ordinary insects
Imbue with Spell Ability touch special 1 creature 2 rounds none yes gives spell abilities to others
Lower Water 20 ft./level 10 rounds/level 20 ft. cube/level 2 rounds none no causes water to sink away
Neutralize Poison touch permanent 1 creature 1 move none* no removes the effects of poison
Protection from Malevolence 15 ft. radius touch 6 rounds/level 15 ft. radius circle 2 rounds none yes protects against attacks
Speak with Plants self 10 rounds/level 30 ft. circle 2 rounds none yes communicates with plants
Spell Immunity touch 3 rounds/level 1 creature 2 rounds none yes makes immune to cleric spells
Spike Growth 60 ft. 30 +5 rounds/level 4 hexes/level 2 rounds none no changes vegetation into spikes
Sticks to Snakes 30 ft. 2 rounds/level 1 stick/level 2 rounds none no transforms sticks into snakes
Tongues self 10 rounds 60 ft. circle 2 rounds none yes speak & understand language

See Also,
Cleric (class)
Clerical Spell Acquisition
Clerical Spell Tables