Difference between revisions of "Stitch (cantrip)"

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[[File:Stitch (cantrip).jpg|right|490px|thumb]]
 
[[File:Stitch (cantrip).jpg|right|490px|thumb]]
'''Stitch''' restores cloth, fibrous material and the threading between leather pieces so that they're magically resewn and made anew, restoring their usefulnessThread, twine, string and other fibres, including hemp, ramie, burlap and such can be restored, with the cantrip conjuring whatever additional material that's needed.
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'''Stitch''' is a [[Cantrip|cantrip]] that restores and seamlessly resews cloth, fibrous material and the threading between leather pieces, returning them to a functional stateIt repairs damage by reweaving fibers and tightening seams, making frayed or torn objects whole again. However, the cantrip cannot create material from raw fibers — it can only work with pieces that have already been crafted through weaving, spinning or other manual methods.
  
 
{{Spelltable
 
{{Spelltable
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| casting time = 2 [[Action Points|action points]]
 
| casting time = 2 [[Action Points|action points]]
 
| save = none
 
| save = none
| level = [[Cantrip|cantrip]]
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| level = cantrip
 
}}
 
}}
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The effect extends to a variety of fibrous substances, including thread, twine, string and heavier materials like hemp, ramie and burlap. If a piece of fabric or rope has been completely severed, the cantrip can rejoin the parts as though they had never been separated. Objects torn into multiple fragments can be gradually restored over successive castings, provided all the original pieces remain available.
  
Because more than one piece is affected, it's possible to take an object that's been rent in half and restore it; something that has been ripped into multiple pieces could be steadily restored over a period of daysIn addition, textile objects that were never a part of one another can be enmeshed.  Two ropes could be made into a single rope, a skirt could be attached to a blouse or a pre-made patch added to a shoulder or breast.
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Beyond simple mending, stitch can also join separate textiles together, permanently fusing them into a single pieceA patch can be affixed to a cloak, a skirt merged with a bodice or two ropes woven into one continuous length without knots or seams.
  
The cantrip cannot weave material from scratch; it can only manage with things that have been crafted by other meansWere the caster a tailor, then cloth pieces that were cut for a garment could be sewn together ... but a tailor could do it much faster than waiting for the cantrip to become available again each day.  That said, he most difficult parts could be done with the cantrip, creating a superior garment in a tailor's hands, since the tailor would know precisely how the cantrip's work ought to be done.
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Because the cantrip can only manipulate existing fabric and thread, it does not serve as a substitute for tailoring or weavingHowever, in the hands of a skilled tailor, stitch can be a valuable tool for handling the most delicate or tedious aspects of garment construction. If fabric pieces have been pre-cut for a pattern, the cantrip can bind them together with magical precision, leaving only finishing work to be done. While a tailor working by hand would be far faster than waiting for the cantrip to become available each day, stitch allows for near-perfect seams and reinforced stitching, creating a garment of exceptional quality when used with care and expertise.
  
  
See [[Useful Cantrips]]
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See also,<br>
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[[Unravel (cantrip)|Unravel]]<br>
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[[Useful Cantrips]]
  
[[Category: Cantrips]]
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[[Category: Cantrips]][[Category: Reviewed]]

Revision as of 23:44, 5 February 2025

Stitch (cantrip).jpg

Stitch is a cantrip that restores and seamlessly resews cloth, fibrous material and the threading between leather pieces, returning them to a functional state. It repairs damage by reweaving fibers and tightening seams, making frayed or torn objects whole again. However, the cantrip cannot create material from raw fibers — it can only work with pieces that have already been crafted through weaving, spinning or other manual methods.

Stitch
Range 10 ft.
Duration permanent
Area of Effect up to 2 objects
Casting Time 2 action points
Saving Throw none
Level cantrip

The effect extends to a variety of fibrous substances, including thread, twine, string and heavier materials like hemp, ramie and burlap. If a piece of fabric or rope has been completely severed, the cantrip can rejoin the parts as though they had never been separated. Objects torn into multiple fragments can be gradually restored over successive castings, provided all the original pieces remain available.

Beyond simple mending, stitch can also join separate textiles together, permanently fusing them into a single piece. A patch can be affixed to a cloak, a skirt merged with a bodice or two ropes woven into one continuous length without knots or seams.

Because the cantrip can only manipulate existing fabric and thread, it does not serve as a substitute for tailoring or weaving. However, in the hands of a skilled tailor, stitch can be a valuable tool for handling the most delicate or tedious aspects of garment construction. If fabric pieces have been pre-cut for a pattern, the cantrip can bind them together with magical precision, leaving only finishing work to be done. While a tailor working by hand would be far faster than waiting for the cantrip to become available each day, stitch allows for near-perfect seams and reinforced stitching, creating a garment of exceptional quality when used with care and expertise.


See also,
Unravel
Useful Cantrips