Difference between revisions of "Illusionist (class)"

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These rare and enigmatic spellcasters, masters of illusionary magic, possess cognitive abilities far beyond those of the typical individual. The sheer imagination and creativity required to wield their craft sets them apart, making their abilities both bewildering and awe-inspiring to those who witness them. The scarcity of illusionists perhaps explains their tendency toward reclusiveness, with the most powerful among them using their own illusions to shroud themselves in secrecy, withdrawing from the mundane world into a life of study and introspection.
  
These most unusual spellcasters, students of illusionary magic, have cognitive powers much higher than the typical character. The imagination and creativeness required of illusionists astounds the onlooker, as this class and its magic is unusually rare — which perhaps explains why those of this class often turn to a reclusive life, the most powerful using illusion to conceal themselves.
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Drawn to the esoteric, illusionists devote themselves to intellectual pursuits, often found buried in ancient tomes, conducting alchemical experiments, or unraveling the mysteries of the natural world with a scientist’s precision. Many turn their inquiries inward, exploring the nature of perception and the mind itself. Their exceptional intelligence and disciplined focus leave them largely indifferent to the ordinary concerns of common folk, as they seek understanding on a level that few could ever hope to grasp.
 
 
Identifying themselves as interested in the esoteric arts, illusionists are to be found studying in libraries, experimenting in laboratories, probing the characteristics of the natural world as scientists ... or conducting inquiries into the nature of the mind. Possessed of such high intelligence, they're rarely distracted by the activities of common folk.
 
  
 
== To Become a Illusionist ==
 
== To Become a Illusionist ==

Latest revision as of 15:34, 1 February 2025

Illusionist class.jpg

These rare and enigmatic spellcasters, masters of illusionary magic, possess cognitive abilities far beyond those of the typical individual. The sheer imagination and creativity required to wield their craft sets them apart, making their abilities both bewildering and awe-inspiring to those who witness them. The scarcity of illusionists perhaps explains their tendency toward reclusiveness, with the most powerful among them using their own illusions to shroud themselves in secrecy, withdrawing from the mundane world into a life of study and introspection.

Drawn to the esoteric, illusionists devote themselves to intellectual pursuits, often found buried in ancient tomes, conducting alchemical experiments, or unraveling the mysteries of the natural world with a scientist’s precision. Many turn their inquiries inward, exploring the nature of perception and the mind itself. Their exceptional intelligence and disciplined focus leave them largely indifferent to the ordinary concerns of common folk, as they seek understanding on a level that few could ever hope to grasp.

To Become a Illusionist

The primary attribute of the illusionist is intelligence. Illusionists may be gnomes and human.

To become a illusionist, a character must have these minimum ability stats:

6 strength
12 intelligence
6 wisdom
16 dexterity
6 charisma
Level Max. X.P. HD Level Title
1 0 1 mesmerizer
2 2,251 2 minor trickster
3 4,501 3 trickster
4 9,001 4 master trickster
5 18,001 5 cabalist
6 35,001 6 visionist
7 60,001 7 phantasmist
8 96,001 8 apparationist
9 145,001 9 spellbinder
10 220,001 10 illusionist
11 440,001 10+1 high illusionist
12 660,001 10+2 master illusionist
13 880,001 10+3 grand illusionist

Multi-classed illusionists must have a minimum intelligence of 15. Illusionists gain no experience bonuses. The table shown describes the necessary experience to claim each level of the illusionist, gaining hit dice and further abilities. Each level above 10th requires 220,000 additional experience. Illusionists gain 1 hit points per level above 10th, but as this is not an increase in hit dice, further constitution bonuses are not accrued. Illusionists cannot progress beyond 26th level.

Illusionists receive illusionist cantrips & spells at each level. They also possess unique combat abilities and sage abilities. Players wishing to become a illusionist should familiarize themselves with these characteristics.


See also,
Illusionary Spell Tables
Player Characters
Spellbook