Difference between revisions of "Sticks to Snakes (spell)"

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[[File:Sticks to Snakes (spell).jpg|right|525px|thumb]]
 
[[File:Sticks to Snakes (spell).jpg|right|525px|thumb]]
'''Sticks to snakes''' transforms twigs, branches, [[Torch|torches]], [[Spear (weapon)|spears]] and so on into poisonous [[Snake|snakes]], which thereafter obey the commands of the caster. This includes similar items in the possession of others, so long as they're within the spell's range[[Magic Item|Magical items]] cannot be turned into snakes.
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'''Sticks to Snakes''' is a spell that transforms inanimate wooden objects, such as twigs, branches, [[Torch|torches]] and [[Spear (weapon)|spears]], into venomous snakes that obey the caster's commands. The transformation can affect wooden items within the spell's range, including those held by enemies, though [[Magic Item|magical items]] are immune to the effect.
  
 
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| level = [[Cleric 4th Level Spells|cleric (4th)]]; [[Druid 5th Level Spells|druid (5th)]]
 
| level = [[Cleric 4th Level Spells|cleric (4th)]]; [[Druid 5th Level Spells|druid (5th)]]
 
}}
 
}}
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To qualify, an object must be primarily composed of wood and fit within a "stick-like" form, meaning it must be no thicker than 1 inch per 18 inches of length. Objects smaller than 18 inches or living plants are unaffected. The caster may prepare a bundle of sticks in advance, ensuring they have material to transform.  If a stick carried by an enemy is transformed, the sudden change can surprise the carrier with a 3 in 6 chance. If successful, the newly created snake attacks immediately with a +4 [[Roll to Hit|to hit]] bonus, striking before it can be dropped or knocked away, particularly if it emerges from a backpack or another concealed location.
  
The object must be made primarily of wood and be "stick-like," or no thicker than 1 inch per 18 inches of length. The spell doesn't affect objects smaller than 18 inches. Wooden parts of living plants are exempt also. The caster may, of course, supply his or her own bundle of sticks.
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Once transformed, the snakes move three [[Combat Hex|hexes]] per round and attack as 1 [[Hit Dice|hit dice]] creatures, each with 4 [[Hit Points|hit points]]. Their hardened scales provide an [[Armour Class|armour class]] of 4. A successful bite deals 1–2 [[Damage (hit points)|damage]] and injects toxic [[Venom (substance)|venom]], causing 8 additional damage unless a [[Saving Throws|save vs. poison]] is made. A successful save reduces this additional damage to 1 point.
  
If a stick in the possession of an enemy is transformed, the effect [[Surprise|surprises]] the carrier with a 3 in 6 chanceIf this succeeds, the "snake" attacks with +4 [[Roll to Hit|to hit]] before it can be dropped or knocked away, if it should slither out of the enemy's backpack or some other place.
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== Reverse ==
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The reverse of the spell, '''snakes into sticks''', transforms up to 1 hit die of snake per level of the casterEach snake is entitled to a saving throw vs. magic. When the spell's duration ends, snakes revert to their original form.
  
== Attacks ==
 
Once transformed, the "snakes" are able to move three [[Combat Hex|hexes]] a round and attack as 1 [[Hit Dice|hit dice]] creatures.  Each has 4 [[Hit Points|hit points]].  Hardened scales give them an [[Armour Class|armour class]] of 4.  When a snake hits, it only causes 1-2 [[Damage (hit points)|damage]], but it delivers a toxic [[Venom (substance)|venom]] as it bites.  This causes 8 damage to those who fail to [[Saving Throws|save vs. poison]].  A successful save reduces this damage to 1 point.
 
  
== Snakes to Sticks ==
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[[Category: Clerical Spells]][[Category: Druidical Spells]][[Category: Reviewed]]
The reverse of the spell merely transforms existing snakes into sticks — though each creature is allowed a saving throw vs. magic.  When the spell's duration ends, the sticks revert to normal.  Up to 1 hit die of snake per level can be transformed in this manner.
 
 
 
[[Category: Clerical Spells]][[Category: Druidical Spells]][[Category: Don't Review until 2023]]
 

Latest revision as of 15:49, 18 March 2025

Sticks to Snakes (spell).jpg

Sticks to Snakes is a spell that transforms inanimate wooden objects, such as twigs, branches, torches and spears, into venomous snakes that obey the caster's commands. The transformation can affect wooden items within the spell's range, including those held by enemies, though magical items are immune to the effect.

Sticks to Snakes
Range 30 ft.
Duration 3 rounds per level
Area of Effect 1 stick per level
Casting Time 2 rounds
Saving Throw none; see text
Level cleric (4th); druid (5th)

Contents

To qualify, an object must be primarily composed of wood and fit within a "stick-like" form, meaning it must be no thicker than 1 inch per 18 inches of length. Objects smaller than 18 inches or living plants are unaffected. The caster may prepare a bundle of sticks in advance, ensuring they have material to transform. If a stick carried by an enemy is transformed, the sudden change can surprise the carrier with a 3 in 6 chance. If successful, the newly created snake attacks immediately with a +4 to hit bonus, striking before it can be dropped or knocked away, particularly if it emerges from a backpack or another concealed location.

Once transformed, the snakes move three hexes per round and attack as 1 hit dice creatures, each with 4 hit points. Their hardened scales provide an armour class of 4. A successful bite deals 1–2 damage and injects toxic venom, causing 8 additional damage unless a save vs. poison is made. A successful save reduces this additional damage to 1 point.

Reverse

The reverse of the spell, snakes into sticks, transforms up to 1 hit die of snake per level of the caster. Each snake is entitled to a saving throw vs. magic. When the spell's duration ends, snakes revert to their original form.