Woodland (range)

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Woodlands are temperate areas dominated with trees. These are usually deciduous. The climate is highly variable depending on the location of the forest, affecting the amount of rainfall, density of undergrowth and mixture of deciduous and conifer species. Woodlands include sylvan forests. Woodlands have many characteristics that support the growth of humanoid populations, including good soils, materials for building, mineral resources and a relatively gentle climate. Grazing animals provide food, while wood and charcoal serve as important fuels for warmth, forging and cooking. Cleared woodlands make excellent grazing lands and farmland, providing medicinal plants and sources for pure fresh water.

Forests also provide protection and habitat for many of the world's monsters, as well as refuge for thieves, outlanders and other criminals. While hinterland forest serve as a hunting resource for game, the deepest forests can be spawning grounds for beasts and other unnatural creatures. In dry seasons, forest fires are a serious threat. Those moving into a new country occupied by forest risk many dangers. Though a gang of a hundred workers may easily protect themselves in order to cut and build a road across an unpatrolled woodland, this does not make such parts safe for lonely travellers, who must risk plunder from gangs who lie in wait for victims. Often, large areas of woodlands are mastered by petty tyrant bandits who rule over a small territory like kings.