Protection from Malevolence (spell)

From The Authentic D&D Wiki
Revision as of 03:49, 11 February 2020 by Simon (talk | contribs)
Jump to navigationJump to search
Protection from Malevolence.jpg
Range touch
Duration 6 rounds per level
Area of Effect 1 creature
Casting Time 1 round
Saving Throw none
Level cleric (1st); mage (1st)

Improves armor class by 2 points against weapons and by 4 points against bodily attacks. Further, the recipient of the spell gains a +2 saving throw.

A malevolent creature is defined as any whose intention is to maliciously wish harm or evil against the caster or recipient of the spell.