Difference between revisions of "Physical Balance (sage study)"

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[[File:Physical Balance (sage study).jpg|right|490px|thumb]]
 
[[File:Physical Balance (sage study).jpg|right|490px|thumb]]
Unlike [[Sure-footedness (sage study)|sure-footedness]], which describes maintaining one's footing when moving, the puissant study of balance describes the combatant's ability to improve their balance while fighting. Skills reduce penalties to attacks and [[Armour Class|armour class]] (AC) while precariously balanced, improve immobility against [[Overbearing|overbearing]] and even promote the use of terrain to increase defensiveness and freedom of movement. Primarily, the facets of the character's rolls most effective are those that involve [[Stun Lock|stunning]], AC, [[Saving Throws|saving throws]] and [[Ability Checks|ability checks]].
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'''Physical balance''' describes the ability to maintain equilibrium and maintain a stable, upright position.  In fighting, the character gains a superior ability to maintain their balance in defense, while keeping the knees flexed and the feet about shoulder-width apart.  The character also learns how to recognize faults in the enemy's balance, learning how to move in order to exploit these weaknesses.
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Skills reduce penalties to attacks and [[Armour Class|armour class]] (AC) while precariously balanced, improve immobility against [[Overbearing|overbearing]] and even promote the use of terrain to increase defensiveness and freedom of movement. Primarily, the facets of the character's rolls most effective are those that involve [[Stun Lock|stunning]], AC, [[Saving Throws|saving throws]] and [[Ability Checks|ability checks]].
  
 
== Amateur ==
 
== Amateur ==

Revision as of 05:49, 27 September 2021

Physical Balance (sage study).jpg

Physical balance describes the ability to maintain equilibrium and maintain a stable, upright position. In fighting, the character gains a superior ability to maintain their balance in defense, while keeping the knees flexed and the feet about shoulder-width apart. The character also learns how to recognize faults in the enemy's balance, learning how to move in order to exploit these weaknesses.


Skills reduce penalties to attacks and armour class (AC) while precariously balanced, improve immobility against overbearing and even promote the use of terrain to increase defensiveness and freedom of movement. Primarily, the facets of the character's rolls most effective are those that involve stunning, AC, saving throws and ability checks.

Amateur

  • Balance Load: increases the amount the character can carry over a long distance at the cost of immediate flexibility.
  • Firm Footwork: gives the character improved dexterity checks when fighting on a precarious surface or when using a handhold.
  • Leap to Feet: reduces the number of action points required when standing from a laying or seated position.
  • Mariner Combat: gives the character improved attack while fighting in water environments.


See Also,
Assassin Sage Abilities
Fighter Sage Abilities
Paladin Sage Abilities
Ranger Sage Abilities