Glyph of Warding (spell)

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Glyph of Warding
Range touch
Duration until discharged
Area of Effect 5 ft. + 2 ft. per level circle
Casting Time 2 rounds
Saving Throw special
Level cleric (3rd)

Inscribes a glyph able to cast any spell which the cleric possesses onto an object which, if disturbed, will discharge the spell. Both the glyph of warding and the given spell must be cast by the cleric, in that order.

The spell will affect only those within the glyph’s area of effect, regardless of the spell’s normal range--and with regards to spells that affect only believers, the glyph is similarly restricted.

If the object is picked up, opened, adjusted or even pressed, the glyph will enact. However, the glyph may be touched or gently brushed without any result. In the case of some structures, such as bridges, floors or doors, the ‘spring’ of such objects can cause a glyph to enact from a board that bends when walked upon, or even when another door in the structure is slammed.

The effect of the glyph will be according to the cleric’s level at the time the spell was cast. The cleric may create no more glyphs than he or she has levels—and if none of those are discharged (but that is desired), the cleric must physically return to an original glyph to dispel it. The cleric can dispel a glyph from only from within the spell’s range.

Only clerical spells may be so inscribed.