Detect Charm (spell)

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Range self
Duration 10 rounds
Area of Effect 10 ft. wide, 60 ft. +10 ft. per level path
Casting Time 1 round
Saving Throw none
Level cleric (2nd)

Detects where a charm or similar enchantment is affecting a creature’s choices or beliefs. Suggestion, enthrall, hypnotic pattern and the like are all detected by the spell.

Up to ten creatures may be examined, and each examination requires one round.

See Cleric 1st Level (spells)