Difference between revisions of "Aid Rest (sage ability)"

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Enables the character to improve the restoration of hit points in other persons who have [[Rest (healing)|rested]]. Up to one creature can be aided per 5 knowledge points possessed by the character. Thus, a character with 46 points of knowledge would be able to attend up to nine persons in the space of a day, improving their rest.
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Each creature attended through this skill will heal as though two levels or hit dice higher, or an increase of 2 additional hit points healed per day of rest.
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Note that a character who aids others in healing from rest cannot benefit from resting themselves.
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(Further content associated with apothecary medications to be added later)
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See Also,
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[http://tao-of-dnd.wikispaces.com/Animal Physiology Animal Physiology]
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[[Medicine (sage study)|Medicine]]

Revision as of 15:58, 25 February 2020

Enables the character to improve the restoration of hit points in other persons who have rested. Up to one creature can be aided per 5 knowledge points possessed by the character. Thus, a character with 46 points of knowledge would be able to attend up to nine persons in the space of a day, improving their rest.

Each creature attended through this skill will heal as though two levels or hit dice higher, or an increase of 2 additional hit points healed per day of rest.

Note that a character who aids others in healing from rest cannot benefit from resting themselves.

(Further content associated with apothecary medications to be added later)

See Also,

Physiology Animal Physiology

Medicine