Difference between revisions of "Aid Rest (sage ability)"

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Enables the character to improve the restoration of hit points in other persons who have [[Rest (healing)|rested]]. Up to one creature can be aided per 5 knowledge points possessed by the character. Thus, a character with 46 points of knowledge would be able to attend up to nine persons in the space of a day, improving their rest.
 
Enables the character to improve the restoration of hit points in other persons who have [[Rest (healing)|rested]]. Up to one creature can be aided per 5 knowledge points possessed by the character. Thus, a character with 46 points of knowledge would be able to attend up to nine persons in the space of a day, improving their rest.
  
Each creature attended through this skill will heal as though two levels or hit dice higher, or an increase of 2 additional hit points healed per day of rest.
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Each creature attended through this skill will heal as though two levels or [[Hit Dice|hit dice]] higher, or an increase of 2 additional hit points healed per day of rest.
  
 
Note that a character who aids others in healing from rest cannot benefit from resting themselves.
 
Note that a character who aids others in healing from rest cannot benefit from resting themselves.

Revision as of 17:42, 12 July 2020

Enables the character to improve the restoration of hit points in other persons who have rested. Up to one creature can be aided per 5 knowledge points possessed by the character. Thus, a character with 46 points of knowledge would be able to attend up to nine persons in the space of a day, improving their rest.

Each creature attended through this skill will heal as though two levels or hit dice higher, or an increase of 2 additional hit points healed per day of rest.

Note that a character who aids others in healing from rest cannot benefit from resting themselves.

(Further content associated with apothecary medications to be added later)

See Also,

Medicine