Religious Art, Music & Design (sage study)
Religious art & music is a sage study in the field of The Church, investing the character with a particular "spiritual strength." This is needed to inspire artistic creators of all kinds to create sacred objects worthy of divine recognition and immortality. The character pursuing this study is not an artist, but rather a patron that understands what great works need to be made — while also possessing the forceful temperament needed to bring about the funding and motivation for such work.
Therefore, the study is second-hand in nature. Through oration, reiteration and vision, the character accumulates backers and artists, acquires property and enables the transformation of buildings and other common places into centers of religious importance. Through the illustrations of art, singing, icons and other objects of beauty, with the building of churches and cathedrals, the character is able to strengthen the belief of tens of thousands of devout worshippers, lasting through lifetimes to come.
The sage abilities below are those acquired by the character through the study, according to status.
Contents
Amateur
- Acquire Artists: allows communication and loyal service by bards and others in the creation of religious objects.
- Gain Patrons: by establishing a place of residence, the character elicits the service of wealthy patrons towards religious creation.
- Seek Shrines: enables the location of shrines, glades, crypts and sanctuaries and other holy locations.
- Theistic Sense: provides knowledge of religious art, architecture and other expressions of religious culture, within the character's chosen religion.
Authority
- Authorise Devotion Work: commission a work of devotional literature or composition.
- Build Temple: enables the entitlement, the land and the support to build a temple or church of modest design.
- Inspire Monolith: where appropriate conditions are met, the character is able to inspire a community to erect a permanent monolith.
Expert
- Construct Shrine: bring about the establishment of shrines, sanctuaries and holy crypts, with the magical qualities inherent in such places.
- Expand Temple: receive permission to add additional elements to an existing holy place, or build one anew.
Sage
- Inspire Megalith: where appropriate conditions are met, the character is able to inspire a nation to erect a permanent megalith.