Twitch (cantrip)
From The Authentic D&D Wiki
Jump to navigationJump to search| Range | 20 ft. |
| Duration | 2 rounds |
| Area of Effect | 2 creatures |
| Casting Time | 2 action points |
| Saving Throw | negates |
| Level | cantrip |
Causes the recipients to twitch, thus temporarily weakening their combat ability.
Creatures which fail to make their saving throw will be -2 to hit for two rounds of combat. Regardless of the save, their ordinary movement will be reduced by one point.
The cantrip is effective against any sort of creature.