Knocking (cantrip)
From The Authentic D&D Wiki
Jump to navigationJump to search| Range | 10 ft. |
| Duration | 1 round |
| Area of Effect | 30 ft. |
| Casting Time | 2 action points |
| Saving Throw | negates |
| Level | cantrip |
Produces a door knocking sound. Creatures with nothing to fear will answer the sound normally. Defending guards and other creatures will answer the door only if they fail save against magic.