Creak (cantrip)
From The Authentic D&D Wiki
Jump to navigationJump to search| Range | 10 ft. |
| Duration | 1 round; see below |
| Area of Effect | 20 ft. circle, up to 1 creature or object |
| Casting Time | 2 action points |
| Saving Throw | negates |
| Level | cantrip |
Produces a creaking sound, similar to a door opening or closing.
The sound will serve as a distraction up to a 20’ distance, so that one chosen individual will need to make save, or else suffer a one round 2 point penalty to their armor class.
The cantrip will also cause an actual hinge to creak whenever its used. The creak can be cured with 8 ounces of oil.