Glaze (sage study)

From The Authentic D&D Wiki
Jump to navigationJump to search

Provides skill in adding an impervious layer or coating to ceramic forms, including the decoration and artistic expression possible as the glaze is applied. Glazes have a wide variety of forms, incorporating wood ash, feldspar, lead, salt and tin, in addition to other ceramic fluxing agents. Skills in glaze also apply to enamel or the application of gold leaf. Any ceramic material, including bricks and roof tiles, can be glazed.

The chief impact of bardic glaze as a study is in its aesthetic appeal and the creation of a beautiful object, which can affect the possessor of the object experientially and passionately. Objects that are superlatively glazed can also bring wealth and social status to the maker.

Amateur

  • Ceramic Ornament:, an inspired embellishment of made ceramic, conferring sentimentality and personal value to other persons.
  • Flux I: enabling the character to mix and apply ceramic flux to earthenware pottery, stoneware and porcelain, to seal the vessel and make it waterproof.

Authority

  • Ceramic Object of Art: a professional embellishment of made ceramic, like an ornament but additionally conferring a legitimate tradable value, as well as further personal benefits to the owner.
  • Flux II: enabling the character to mix and apply ceramic flux that will dramatically strength ceramic ware, increasing its survival.

Expert

  • Ceramic Thing of Beauty: a fabulous embellishment of made ceramic, like an art object but additionally offering a sense of respect and appreciation, even from those unaware of its value.
  • Flux III: enabling the character to mix and apply ceramic flux that will make ceramic nearly unbreakable.

Sage

  • Ceramic Masterpiece: an embellishment of surpassing excellence, like a thing of beauty but of such astounding appeal that it accumulates a quality of fame.


See Bard Sage Abilities