Druid 6th Level Spells

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Spell Range Duration Area of Effect Casting Save Description
animal summoning III
anti-animal shell
conjure fire elemental
cure critical wounds touch permanent 1 to 70 recipients 2 rounds none cures 20 +5d10 hit points
feeblemind
fire seeds
live oak
transmute water to dust
transport via plants
turn wood
wall of thorns
weather summoning


See Also,
Druid (class)
Druidic Spell Acquisition
Druidic Spell Tables

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