Druid 7th Level Spells

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Spell Range Duration Area of Effect Casting Save Description
Animate rock 40 ft. 1 round/level 5 ft. cube/level 4 rounds none embues stone with the power to move and attack
Changestaff touch 2 rounds/level 1 treant 4 rounds none transforms an ordinary staff into a treant
Chariot of Sustarre 10 ft. 10 min. +5 min./level 1 chariot 10 rounds none creates a flaming, flying chariot and steeds
Confusion 60 ft. 2 +1 round/level 60 ft. circle 2 rounds negates causes blind fury among creatures
Conjure earth elemental 40 ft. 10 rounds 1 elemental 10 rounds none summons an earth elemental to do the druid's bidding
Control weather self 4-48 hours 4-16 sq.mi. 3 rounds none modifies existing weather
Creeping doom self 4 rounds/level 20 ft. diam. mass* 3 rounds none creates a swarm of relentless crawling insects
Finger of death 60 ft. permanent 1 creature 3 rounds negates causes the victim's heart to stop, bringing death
Fire storm 160 ft. permanent* 40 ft. diam. 4 rounds none brings into being a natural, uncontrolled fiery holocaust
Reincarnate touch permanent 1 creature 10 rounds none enables a creature to begin life anew in another form
Sunray 10 ft./level 1 round 10 ft. diam. sphere 2 rounds none creates an area of sunlight, with all the effects thereof
Transmute metal to wood 80 ft. permanent 1 object* 3 rounds none changes an object from metal into wood


See also,
Druid (class)
Druidic Spell Acquisition
Druidic Spell Tables