Difference between revisions of "Detect Charm (spell)"
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− | + | {| class="wikitable" | |
+ | |- | ||
+ | | Range|| self | ||
+ | |- | ||
+ | | Duration || 10 rounds | ||
+ | |- | ||
+ | | Area of Effect|| 10 ft. wide, 60 ft. +10 ft. per level path | ||
+ | |- | ||
+ | | Casting Time|| 1 round | ||
+ | |- | ||
+ | | Saving Throw|| none | ||
+ | |- | ||
+ | | Level|| [[Cleric 2nd Level Spells|cleric (2nd)]] | ||
+ | |} | ||
+ | |||
+ | Detects where a charm or similar enchantment is affecting a creature’s choices or beliefs. Suggestion, enthrall, hypnotic pattern and the like are all detected by the spell. | ||
+ | |||
+ | Up to ten creatures may be examined, and each examination requires one round. | ||
+ | |||
+ | See [[Cleric 1st Level Spells|Cleric 1st Level (spells)]] | ||
+ | |||
+ | [[Category:Clerical Spells]] |
Revision as of 15:26, 11 February 2020
Range | self |
Duration | 10 rounds |
Area of Effect | 10 ft. wide, 60 ft. +10 ft. per level path |
Casting Time | 1 round |
Saving Throw | none |
Level | cleric (2nd) |
Detects where a charm or similar enchantment is affecting a creature’s choices or beliefs. Suggestion, enthrall, hypnotic pattern and the like are all detected by the spell.
Up to ten creatures may be examined, and each examination requires one round.