Difference between revisions of "Rattle (cantrip)"
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+ | [[File:Rattle (cantrip).jpg|right|455|thumb]] | ||
+ | '''Rattle''' creates a collection of sharp knocking sounds resembling items shaking or striking repeatedly off-rhythm, such as a chain being unwound or the sound of dice in a cup. The bones of animated skeletons are often described as "rattling," and often it's this sound that's suspected upon hearing the cantrip's effect. | ||
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{{Spelltable | {{Spelltable | ||
| name = Rattle | | name = Rattle | ||
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| level = cantrip | | level = cantrip | ||
}} | }} | ||
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− | + | On account of the last, the cantrip causes a shiver of fear to take hold of one recipient, who will be the only one to hear the produced sound. The sound is so strong that, unless a saving throw is made, the individual will be put off kilter, lowering their armour class by 4 points. This effect lasts for one full round of combat. | |
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+ | The cantrip can also be used to '''permanently''' cause the wheel of a cart or wagon to rattle as the vehicle moves along. This has a 2 in 3 chance of causing the wagon's drive to stop and investigate, creating an opportunity for ambush. The rattling sound can be cured with 8 ounces of lubricant. | ||
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See [[Haunting Sound Cantrips]] | See [[Haunting Sound Cantrips]] | ||
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+ | [[Category: Cantrips]][[Category: Don't Review until 2022]] |
Revision as of 15:30, 1 October 2021
Rattle creates a collection of sharp knocking sounds resembling items shaking or striking repeatedly off-rhythm, such as a chain being unwound or the sound of dice in a cup. The bones of animated skeletons are often described as "rattling," and often it's this sound that's suspected upon hearing the cantrip's effect.
Range | 30 ft. |
Duration | 2 rounds; see below |
Area of Effect | 10 ft. circle, or up to 1 object |
Casting Time | 2 action points |
Saving Throw | negates |
Level | cantrip |
On account of the last, the cantrip causes a shiver of fear to take hold of one recipient, who will be the only one to hear the produced sound. The sound is so strong that, unless a saving throw is made, the individual will be put off kilter, lowering their armour class by 4 points. This effect lasts for one full round of combat.
The cantrip can also be used to permanently cause the wheel of a cart or wagon to rattle as the vehicle moves along. This has a 2 in 3 chance of causing the wagon's drive to stop and investigate, creating an opportunity for ambush. The rattling sound can be cured with 8 ounces of lubricant.