Difference between revisions of "Druid 7th Level Spells"

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! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Description
 
! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Description
 
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| [[Animate Rock (spell)|animate rock]] || || || || || ||  
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| [[Animate Rock (spell)|animate rock]] || 40 ft. || 1 round/level || 5 ft. cube/level || 4 rounds || none || embues stone with the power to move and attack
 
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| [[Changestaff (spell)|changestaff]] ||  ||  ||  ||  ||  ||  
 
| [[Changestaff (spell)|changestaff]] ||  ||  ||  ||  ||  ||  
 
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| [[Chariot of Sustarre (spell)|chariot of Sustarre]] || || || || || ||  
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| [[Chariot of Sustarre (spell)|chariot of Sustarre]] || 10 ft. || 10 min. +5 min./level || 1 chariot || 10 rounds || none || creates a flaming, flying chariot and steeds
 
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| [[Confusion (spell)|confusion]] || 60 ft. || 2 +1 round/level || 60 ft. circle || 2 rounds || negates || causes blind fury among creatures
 
| [[Confusion (spell)|confusion]] || 60 ft. || 2 +1 round/level || 60 ft. circle || 2 rounds || negates || causes blind fury among creatures
 
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| [[Conjure Fire Elemental (spell)|conjure fire elemental]] || || || || || ||  
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| [[Conjure Earth Elemental (spell)|conjure earth elemental]] || 40 ft. || 10 rounds || 1 elemental || 10 rounds || none || summons an earth elemental to do the druid's bidding
 
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| [[Control Weather (spell)|control weather]] || self || 4-48 hours || 4-16 sq.mi. || 3 rounds || none || modifies existing weather
 
| [[Control Weather (spell)|control weather]] || self || 4-48 hours || 4-16 sq.mi. || 3 rounds || none || modifies existing weather
 
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| [[Creeping Doom (spell)|creeping doom]] || || || || || ||  
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| [[Creeping Doom (spell)|creeping doom]] || self || 4 rounds/level || 20 ft. diam. mass* || 3 rounds || none || creates a swarm of relentless crawling insects
 
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| [[Finger of Death (spell)|finger of death]] || || || || || ||  
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| [[Finger of Death (spell)|finger of death]] || 60 ft. || permanent || 1 creature || 3 rounds || negates || causes the victim's heart to stop, bringing death
 
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| [[Fire Storm (spell)|fire storm]] || || || || || ||  
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| [[Fire Storm (spell)|fire storm]] || 160 ft. || permanent* || 40 ft. diam. || 4 rounds || none || brings into being a natural, uncontrolled fiery holocaust
 
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| [[Reincarnate (spell)|reincarnate]] || || || || || ||  
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| [[Reincarnate (spell)|reincarnate]] || touch || permanent || 1 creature || 10 rounds || none || enables a humanoid creature to begin life anew in another form
 
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| [[Sunray (spell)|sunray]] ||  ||  ||  ||  ||  ||  
 
| [[Sunray (spell)|sunray]] ||  ||  ||  ||  ||  ||  

Revision as of 20:44, 27 September 2021

Spell Range Duration Area of Effect Casting Save Description
animate rock 40 ft. 1 round/level 5 ft. cube/level 4 rounds none embues stone with the power to move and attack
changestaff
chariot of Sustarre 10 ft. 10 min. +5 min./level 1 chariot 10 rounds none creates a flaming, flying chariot and steeds
confusion 60 ft. 2 +1 round/level 60 ft. circle 2 rounds negates causes blind fury among creatures
conjure earth elemental 40 ft. 10 rounds 1 elemental 10 rounds none summons an earth elemental to do the druid's bidding
control weather self 4-48 hours 4-16 sq.mi. 3 rounds none modifies existing weather
creeping doom self 4 rounds/level 20 ft. diam. mass* 3 rounds none creates a swarm of relentless crawling insects
finger of death 60 ft. permanent 1 creature 3 rounds negates causes the victim's heart to stop, bringing death
fire storm 160 ft. permanent* 40 ft. diam. 4 rounds none brings into being a natural, uncontrolled fiery holocaust
reincarnate touch permanent 1 creature 10 rounds none enables a humanoid creature to begin life anew in another form
sunray
transmute metal to wood


See Also,
Druid (class)
Druidic Spell Acquisition
Druidic Spell Tables