Difference between revisions of "Beachcomber (sage study)"
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== Amateur == | == Amateur == | ||
− | :*'''[[Catch Fishing (sage ability)|Catch Fishing]]: use of fishing line, gaffs, bone hooks and barbed spears; includes hand gathering. | + | :*'''[[Catch Fishing (sage ability)|Catch Fishing]]''': use of fishing line, gaffs, bone hooks and barbed spears; includes hand gathering. |
− | :*'''[[Clam Digging (sage ability)|Clam Digging]]: enables foraging along the strandline for meat and other foods. | + | :*'''[[Clam Digging (sage ability)|Clam Digging]]''': enables foraging along the strandline for meat and other foods. |
− | :*'''[[Construct Bivouac (sage ability)|Construct Bivouac]]: gives knowledge of how to build a wooden frame shelter within hours. | + | :*'''[[Construct Bivouac (sage ability)|Construct Bivouac]]''': gives knowledge of how to build a wooden frame shelter within hours. |
− | :*'''[[Sailing (sage ability)|Sailing]]: able to manage a wind-powered craft upon the water over a chosen course. | + | :*'''[[Sailing (sage ability)|Sailing]]''': able to manage a wind-powered craft upon the water over a chosen course. |
− | :*'''[[Steershand (sage ability)|Steershand]]: enables the management of a boat through the safest and most efficient river waters. | + | :*'''[[Steershand (sage ability)|Steershand]]''': enables the management of a boat through the safest and most efficient river waters. |
− | :*'''[[Swimming (sage ability)|Swimming]]: provides the character with the basic ability to swim. | + | :*'''[[Swimming (sage ability)|Swimming]]''': provides the character with the basic ability to swim. |
== Authority == | == Authority == | ||
− | :*'''[[Free-diving (sage ability)|Free-diving]]: empowers the character with the ability to hold his or her breath, enabling deep dives. | + | :*'''[[Free-diving (sage ability)|Free-diving]]''': empowers the character with the ability to hold his or her breath, enabling deep dives. |
− | :*'''[[Locate Water (sage ability)|Locate Water]]: identifies the probable location of existing fresh water in a salt-water environment. | + | :*'''[[Locate Water (sage ability)|Locate Water]]''': identifies the probable location of existing fresh water in a salt-water environment. |
− | :*'''[[Orienteering (sage ability)|Orienteering]]: allows certain knowledge of direction and orientation. | + | :*'''[[Orienteering (sage ability)|Orienteering]]''': allows certain knowledge of direction and orientation. |
− | :*'''[[Predict Storms (sage ability)|Predict Storms]]: gives a 12 hour notice of wind conditions greater than 28 knots. | + | :*'''[[Predict Storms (sage ability)|Predict Storms]]''': gives a 12 hour notice of wind conditions greater than 28 knots. |
== Expert == | == Expert == |
Revision as of 03:11, 21 September 2021
Enables the character to survive and act effectively in beach, sea or lakeside environments.
Amateur
- Catch Fishing: use of fishing line, gaffs, bone hooks and barbed spears; includes hand gathering.
- Clam Digging: enables foraging along the strandline for meat and other foods.
- Construct Bivouac: gives knowledge of how to build a wooden frame shelter within hours.
- Sailing: able to manage a wind-powered craft upon the water over a chosen course.
- Steershand: enables the management of a boat through the safest and most efficient river waters.
- Swimming: provides the character with the basic ability to swim.
Authority
- Free-diving: empowers the character with the ability to hold his or her breath, enabling deep dives.
- Locate Water: identifies the probable location of existing fresh water in a salt-water environment.
- Orienteering: allows certain knowledge of direction and orientation.
- Predict Storms: gives a 12 hour notice of wind conditions greater than 28 knots.