Difference between revisions of "Detect Charm (spell)"
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Up to ten creatures may be examined, and each examination requires one round. | Up to ten creatures may be examined, and each examination requires one round. | ||
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[[Category:Clerical Spells]] | [[Category:Clerical Spells]] | ||
Revision as of 14:57, 14 February 2020
| Range | self |
| Duration | 10 rounds |
| Area of Effect | 10 ft. wide, 60 ft. +10 ft. per level path |
| Casting Time | 1 round |
| Saving Throw | none |
| Level | cleric (2nd) |
Detects where a charm or similar enchantment is affecting a creature’s choices or beliefs. Suggestion, enthrall, hypnotic pattern and the like are all detected by the spell.
Up to ten creatures may be examined, and each examination requires one round.