Difference between revisions of "Preserve (spell)"

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[[File:Preserve (spell).jpg|right|525px|thumb]]
 
[[File:Preserve (spell).jpg|right|525px|thumb]]
'''Preserve''' affects organic edibles of every kind, causing them to remain fresh and whole for the spell's duration, as though just harvested, cooked or baked.  Affected food won't rot or be touched by insects — and though it won't improve or ferment over time, it remains of precisely the same quality it had when the spell was cast.
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'''Preserve''' affects organic edibles of every kind, causing them to remain fresh and whole as though just harvested, cooked or baked.  Affected food won't rot or be touched by insects — and though it won't improve or ferment over time, it maintains whatever quality it had when the spell was cast.
  
 
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Moreover, hot or cold foods retain the temperature each possessed at the time of casting, so that tea continues to steam, a pot of soup bubbles or simmers, a block of ice remains frozen and so on.  Foods will retain their smell, alsoHeat or cold from these items cannot impart their energy to other objects — and will cool or warm normally when individuals wish to imbibe or add the food as an ingredient to some other product.
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Additionally, hot or cold foods retain their temperature after the spell is cast, so that tea continues to steam, a pot of soup goes on simmering, a block of ice remains frozen and so on.  Foods also retain their smell.  Such items won't give out their heat, however, so they can be handled easily as if their temperature matched the ambient circumstances.  Individuals who eat the food will feel its warming or cooling effects.
  
An additional like amount of food may be affected each day, so that even a mid-level caster could preserve hundreds of cubic feet of food over the space of a month.  And since a pot of boiling soup won't heat the container it's kept in, many difficulties in transporting even complicated foods can be circumvented.
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The spell may be cast upon food each day, so that even a mid-level caster may preserve hundreds of cubic feet of food over the space of a month.  However, while the spell preserves food, it won't preserve things that are non-foods, such as a severed limb or a dead body, the products of [[Firewater (spell)|firewater]] or [[Grease (spell)|grease]], or alchemical concoctions.
  
The spell can only be used to preserve food, so it cannot be used to maintain the vitality of a severed limb or a dead body.  The spell also cannot be used to preserve magically affected liquids or items, such as [[Firewater (spell)|firewater]], [[Magic Stone (spell)|magic stones]] or [[Grease (spell)|grease]].
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[[Category: Magical Spells]][[Category: Don't Review until 2023]]
 
 
[[Category: Magical Spells]]
 

Revision as of 20:46, 10 May 2022

Preserve (spell).jpg

Preserve affects organic edibles of every kind, causing them to remain fresh and whole as though just harvested, cooked or baked. Affected food won't rot or be touched by insects — and though it won't improve or ferment over time, it maintains whatever quality it had when the spell was cast.

Preserve
Range touch
Duration one month
Area of Effect 1 cub.ft. per level
Casting Time 1 round
Saving Throw none
Level mage (2nd)

Additionally, hot or cold foods retain their temperature after the spell is cast, so that tea continues to steam, a pot of soup goes on simmering, a block of ice remains frozen and so on. Foods also retain their smell. Such items won't give out their heat, however, so they can be handled easily as if their temperature matched the ambient circumstances. Individuals who eat the food will feel its warming or cooling effects.

The spell may be cast upon food each day, so that even a mid-level caster may preserve hundreds of cubic feet of food over the space of a month. However, while the spell preserves food, it won't preserve things that are non-foods, such as a severed limb or a dead body, the products of firewater or grease, or alchemical concoctions.