Difference between revisions of "Beachcomber (sage study)"

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== Expert ==
 
== Expert ==
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:*'''[[Deep Breathing (sage ability)|Deep Breathing]]''': provides unnatural lung capacity that allows periods of 8 to 15 minutes underwater.
 +
 +
== Sage ==
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:*'''[[Breathe Water (sage ability)|Breathe Water]]''': enables the character to survive continuously underwater.
  
  
 
See [[Ranger Sage Abilities|Ranger Sage Abilities]]
 
See [[Ranger Sage Abilities|Ranger Sage Abilities]]

Revision as of 03:14, 21 September 2021

Enables the character to survive and act effectively in beach, sea or lakeside environments.

Amateur

  • Catch Fishing: use of fishing line, gaffs, bone hooks and barbed spears; includes hand gathering.
  • Clam Digging: enables foraging along the strandline for meat and other foods.
  • Construct Bivouac: gives knowledge of how to build a wooden frame shelter within hours.
  • Sailing: able to manage a wind-powered craft upon the water over a chosen course.
  • Steershand: enables the management of a boat through the safest and most efficient river waters.
  • Swimming: provides the character with the basic ability to swim.

Authority

  • Free-diving: empowers the character with the ability to hold his or her breath, enabling deep dives.
  • Locate Water: identifies the probable location of existing fresh water in a salt-water environment.
  • Orienteering: allows certain knowledge of direction and orientation.
  • Predict Storms: gives a 12 hour notice of wind conditions greater than 28 knots.

Expert

  • Deep Breathing: provides unnatural lung capacity that allows periods of 8 to 15 minutes underwater.

Sage

  • Breathe Water: enables the character to survive continuously underwater.


See Ranger Sage Abilities