Difference between revisions of "Predict Meteor Events (sage ability)"

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'''Predict Meteor Events''' is an [[Knowledge Points|authority]]-status [[Sage Ability|sage ability]] in the [[Sage Study|study]] of [[Natural Astronomy (sage study)|Natural Astronomy]], permitting the accurate prediction of meteor showers: celestial events in which the earth passes through a stream of cosmic debris. The knowledge provides prediction of the intensity of the meteor shower as well. Intensity is a measure of the number of shooting stars that appear in the space of an hour and the number of specific stars that display an impressive track. A given meteor shower will be (determined by 2d6) Spirited (2-9), Profound (10), Fiery (11) or Blazing (12).
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[[File:Meteor Shower (sage ability).jpg|right|490px|thumb]]
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'''Predict Meteor Events''' is an [[Knowledge Points|authority]]-status [[Sage Ability|sage ability]] in the [[Sage Study|studies]] of [[Divination (sage study)|Divination]] and [[Natural Astronomy (sage study)|Natural Astronomy]], granting the adept the ability to precisely anticipate meteor showers — a celestial phenomenon where Earth traverses a path through a cosmic dust stream. This proficiency not only imparts insights into the timing of these meteor showers but also allows for the estimation of their intensity.
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Intensity, in this context, quantifies the quantity of shooting stars visible within the span of an hour, along with the notable presence of stars tracing remarkable arcs across the heavens. The categorization of a particular meteor shower falls into one of four classifications, determined through the roll of two six-sided dice (2d6): '''showy''' (2-9), '''spirited''' (10), '''profound''' (11), or '''fiery''' (12).
  
Typically, there will be one meteor shower per month. In February, March, April, May, June, July and September, roll a d30 to determine ahead of time the specific day (which the knowledgeable character will predict). The remaining five months of the calendar have famous meteor showers, known by name. These will occur the day before, the day of or the day after (randomly) these dates given in the right hand table. The intensity modifier in each case is added to the 2d6 roll to determine the meteor shower's intensity.
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== Occurrence ==
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Generally, a meteor shower graces the night sky once a month. However, in the months of February, March, April, May, June, July, and September, the practitioner of this celestial art must roll a thirty-sided die (d30) to predestine the exact date of the upcoming meteor shower, a prediction that only a skilled individual can make.
  
On the night when a meteor shower occurs, at least an hour after the sun has set and at least an hour before dawn, if the sky is clear and if a druid is casting outside, then the shower will affect the power of a druid's magic. Profound showers will raise the druid's level by 1 with respect to already possessed spells; Fiery showers by 2 levels; and Blazing showers by 3 levels. Meteor showers will not affect casting by any other class, nor will they allow the druid access to more spells due to adjusted level.Allows accurate prediction of meteor showers, celestial events in which the earth passes through a stream of cosmic debris. The knowledge provides prediction of the intensity of the meteor shower as well. Intensity is a measure of the number of shooting stars that appear in the space of an hour and the number of specific stars that display an impressive track. A given meteor shower will be (determined by 2d6) Spirited (2-9), Profound (10), Fiery (11) or Blazing (12).
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|+Meteor Showers
 
|+Meteor Showers
 
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Typically, there will be one meteor shower per month. In February, March, April, May, June, July and September, roll a d30 to determine ahead of time the specific day (which the knowledgeable character will predict). The remaining five months of the calendar have famous meteor showers, known by name. These will occur the day before, the day of or the day after (randomly) these dates given in the right hand table. The intensity modifier in each case is added to the 2d6 roll to determine the meteor shower's intensity.
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In the remaining five months of the calendar, these being the ones best renowned for specific meteor showers, the actual event might manifest in the three days surrounding the dates shown on the table (night before, night of or night after, randomly). The intensity of each meteor shower is modified by the bonus numbers shown after each named meteor shower on the table, as well as the direction from which the shower emanates.
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Showers may be predicted up to six weeks in advance, with the information about the following month becoming available to the character on the 15th of each month.
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== Effects ==
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During the night of a meteor shower, provided the sky remains clear, characters performing rituals in an outdoor setting experience a notable increase in their magical abilities — if they possess this sage ability.  The effects are as follows:
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: '''Showy showers''' elevate a caster's [[Experience Level|experience level]] by 1 with respect to healing spells they possess.
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: '''Spirited showers''' like showy showers, but affecting any of the caster's existing spells.
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: '''Profound showers''' are like spirited showers, except the benefit is 2 levels instead of 1.
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: '''Fiery showers''' are like profound showers, except that the character can choose two temporary spells from whatever lists the increased 2 experience levels would normally allow.
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See [[Recognise Heavens (sage ability)]]
  
On the night when a meteor shower occurs, at least an hour after the sun has set and at least an hour before dawn, if the sky is clear and if a druid is casting outside, then the shower will affect the power of a druid's magic. Profound showers will raise the druid's level by 1 with respect to already possessed spells; Fiery showers by 2 levels; and Blazing showers by 3 levels. Meteor showers will not affect casting by any other class, nor will they allow the druid access to more spells due to adjusted level.
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[[Category: Sage Abilities]][[Category: Reviewed]]

Latest revision as of 21:52, 13 October 2023

Meteor Shower (sage ability).jpg

Predict Meteor Events is an authority-status sage ability in the studies of Divination and Natural Astronomy, granting the adept the ability to precisely anticipate meteor showers — a celestial phenomenon where Earth traverses a path through a cosmic dust stream. This proficiency not only imparts insights into the timing of these meteor showers but also allows for the estimation of their intensity.

Intensity, in this context, quantifies the quantity of shooting stars visible within the span of an hour, along with the notable presence of stars tracing remarkable arcs across the heavens. The categorization of a particular meteor shower falls into one of four classifications, determined through the roll of two six-sided dice (2d6): showy (2-9), spirited (10), profound (11), or fiery (12).

Occurrence

Generally, a meteor shower graces the night sky once a month. However, in the months of February, March, April, May, June, July, and September, the practitioner of this celestial art must roll a thirty-sided die (d30) to predestine the exact date of the upcoming meteor shower, a prediction that only a skilled individual can make.

Meteor Showers
Name Date Intensity Modifier
Quadrantids January 4 +3
Perseids August 12 +2
Orionids October 21 +1
Leonids November 17 +1
Geminids December 14 +2

In the remaining five months of the calendar, these being the ones best renowned for specific meteor showers, the actual event might manifest in the three days surrounding the dates shown on the table (night before, night of or night after, randomly). The intensity of each meteor shower is modified by the bonus numbers shown after each named meteor shower on the table, as well as the direction from which the shower emanates.

Showers may be predicted up to six weeks in advance, with the information about the following month becoming available to the character on the 15th of each month.

Effects

During the night of a meteor shower, provided the sky remains clear, characters performing rituals in an outdoor setting experience a notable increase in their magical abilities — if they possess this sage ability. The effects are as follows:

Showy showers elevate a caster's experience level by 1 with respect to healing spells they possess.
Spirited showers like showy showers, but affecting any of the caster's existing spells.
Profound showers are like spirited showers, except the benefit is 2 levels instead of 1.
Fiery showers are like profound showers, except that the character can choose two temporary spells from whatever lists the increased 2 experience levels would normally allow.


See Recognise Heavens (sage ability)