Difference between revisions of "Remove Curse (spell)"
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The reverse of the spell, curse, has some limitations. The cleric may: | The reverse of the spell, curse, has some limitations. The cleric may: | ||
− | ::::::::::::* cause ropes, bow strings, harnesses and straps to be invariably tangled whenever desperately needed | + | ::::::::::::::::* cause ropes, bow strings, harnesses and straps to be invariably tangled whenever desperately needed |
− | ::::::::::::* cause the creature to drop weapons on a rolled 1 or 2 | + | ::::::::::::::::* cause the creature to drop weapons on a rolled 1 or 2 |
− | ::::::::::::* cause the creature to strike others with friendly fire on a 2 or a 3 | + | ::::::::::::::::* cause the creature to strike others with friendly fire on a 2 or a 3 |
− | ::::::::::::* cause the creature’s hair to grow at three times the normal rate | + | ::::::::::::::::* cause the creature’s hair to grow at three times the normal rate |
− | ::::::::::::* cause the creature’s presence to curdle & spoil food at twice the normal rate | + | ::::::::::::::::* cause the creature’s presence to curdle & spoil food at twice the normal rate |
− | ::::::::::::* lower a creature’s abilities (strength, intelligence, wisdom, constitution, dexterity or charisma) by 2-5 points | + | ::::::::::::::::* lower a creature’s abilities (strength, intelligence, wisdom, constitution, dexterity or charisma) by 2-5 points |
− | ::::::::::::* reduce the creature’s attack die by 1-4 points | + | ::::::::::::::::* reduce the creature’s attack die by 1-4 points |
Once cast, only remove curse will serve to remove the curse (dispel magic will be ineffective). | Once cast, only remove curse will serve to remove the curse (dispel magic will be ineffective). | ||
<br> | <br> | ||
[[Category:Lacks Image]] | [[Category:Lacks Image]] |
Revision as of 20:28, 15 July 2020
Range | touch |
Duration | permanent |
Area of Effect | special |
Casting Time | 2 rounds (1 round for bards) |
Saving Throw | none; see below |
Level | bard (2nd); cleric (3rd) |
Removes any curse, whether caused by spell, prior action or malevolent entity, and even with regards to enchanted items.
Any cursed item which is so cast upon will be able to save vs. magic as though it were an 11th level wizard.
The reverse of the spell, curse, has some limitations. The cleric may:
- cause ropes, bow strings, harnesses and straps to be invariably tangled whenever desperately needed
- cause the creature to drop weapons on a rolled 1 or 2
- cause the creature to strike others with friendly fire on a 2 or a 3
- cause the creature’s hair to grow at three times the normal rate
- cause the creature’s presence to curdle & spoil food at twice the normal rate
- lower a creature’s abilities (strength, intelligence, wisdom, constitution, dexterity or charisma) by 2-5 points
- reduce the creature’s attack die by 1-4 points
Once cast, only remove curse will serve to remove the curse (dispel magic will be ineffective).