Difference between revisions of "Tools (development)"
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'''Food Gathering:''': fishing line (made of gut or woven fibre), fishing nets, gaffs, hooks (bone), snares | '''Food Gathering:''': fishing line (made of gut or woven fibre), fishing nets, gaffs, hooks (bone), snares | ||
− | '''Weapons:''' javelin & [[Spear (weapon)|spear]] (barbed, with heads of bone or stone) | + | '''Weapons:''' [[Javelin (weapon)|javelin]] & [[Spear (weapon)|spear]] (barbed, with heads of bone or stone) |
Revision as of 20:45, 5 June 2020
Tools describe functional devices inspired by the development of technology. Inherent with the tools that a culture is able to produce is the manufacturing process: a handicraft-culture at low development levels, with artisans and guilds dominating the making process later on. Tools affect a locality's ability to modify nature, master animals, perform work, accumulate food and wealth and defend against outsiders. Below, the tools available to the world setting are distributed according to their development level.
DEV-5
Culture: drums
Dwellings: hide huts (portable)
Food Gathering:: fishing line (made of gut or woven fibre), fishing nets, gaffs, hooks (bone), snares
Weapons: javelin & spear (barbed, with heads of bone or stone)