Difference between revisions of "Aid Rest (sage ability)"
From The Authentic D&D Wiki
Jump to navigationJump to searchTao alexis (talk | contribs) (Created page with "Placeholder.") |
(import) |
||
Line 1: | Line 1: | ||
− | + | Enables the character to improve the restoration of hit points in other persons who have [[Rest (healing)|rested]]. Up to one creature can be aided per 5 knowledge points possessed by the character. Thus, a character with 46 points of knowledge would be able to attend up to nine persons in the space of a day, improving their rest. | |
+ | |||
+ | Each creature attended through this skill will heal as though two levels or hit dice higher, or an increase of 2 additional hit points healed per day of rest. | ||
+ | |||
+ | Note that a character who aids others in healing from rest cannot benefit from resting themselves. | ||
+ | |||
+ | (Further content associated with apothecary medications to be added later) | ||
+ | |||
+ | See Also, | ||
+ | |||
+ | [http://tao-of-dnd.wikispaces.com/Animal Physiology Animal Physiology] | ||
+ | |||
+ | [[Medicine (sage study)|Medicine]] |
Revision as of 15:58, 25 February 2020
Enables the character to improve the restoration of hit points in other persons who have rested. Up to one creature can be aided per 5 knowledge points possessed by the character. Thus, a character with 46 points of knowledge would be able to attend up to nine persons in the space of a day, improving their rest.
Each creature attended through this skill will heal as though two levels or hit dice higher, or an increase of 2 additional hit points healed per day of rest.
Note that a character who aids others in healing from rest cannot benefit from resting themselves.
(Further content associated with apothecary medications to be added later)
See Also,