Difference between revisions of "Detect Charm (spell)"
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Up to ten creatures may be examined, and each examination requires one round. | Up to ten creatures may be examined, and each examination requires one round. | ||
− | See [[Cleric | + | See [[Cleric 2nd Level Spells|Cleric 2nd Level (spells)]] |
[[Category:Clerical Spells]] | [[Category:Clerical Spells]] |
Revision as of 15:29, 11 February 2020
Range | self |
Duration | 10 rounds |
Area of Effect | 10 ft. wide, 60 ft. +10 ft. per level path |
Casting Time | 1 round |
Saving Throw | none |
Level | cleric (2nd) |
Detects where a charm or similar enchantment is affecting a creature’s choices or beliefs. Suggestion, enthrall, hypnotic pattern and the like are all detected by the spell.
Up to ten creatures may be examined, and each examination requires one round.